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Removing resource nodes

stueck0514

Refugee
Hello all

It seems that whenever we start a new multiplayer game on our server, we always seem to get some sort of quirk. The last time we played, the server failed to render the resource nodes on the surface, so everywhere you went there were no coal/iron/etc indicators on the ground nor on the map. 

Is there a way I can replicate this? It was a giant pain in the ass to play but it really grows on you.

 
I think it is tied to the decoration in the biomes file

                <decoration type="prefab" name="deco_shale_vein" checkresource="-7" onslopes="true" prob=".00657" rotatemax="3"/>




Try removing that and see if that removes the "rock" indication where the resource is.  Each biomes has a specific group for the resources and each resource has a specific deco for that resource.

Code could look something like

<remove xpath="//decoration[@name='deco_shale_vein']"/>




That should remove all deco_shale_vein regardless of which biome it is in.  You would do the same thing with the other unique prefabs to get the other resource nodes.

 
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