Remove/Delete Prefab House

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Helix

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I am hosting a multiplayer server for myself and three friends. We found a nice flat spot that had a house on it so we thought it would be great to knock the house down and build a real base.

Unfortunately, the house still renders from a distance after having knocked it down (I can include pictures if it helps). It looks like there is a prefabs.xml and to my understanding. I can find the prefab to delete by using coordinates. The problem is, I can not find one that is close to the coordinates..

Are there any easier ways to find/remove a prefab with full admin access?

Thanks

 
You can't fix that. Distant POI's are drawn when the map is created. They are not updated as your world changes. This may be a feature in the future, but it is not possible now.

 
Thanks for the input.

So even having access to the server side prefabs.xml file and finding/removing the POI/prefab that is being rendered, that won't fix the issue?

 
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