The_Great_Sephiroth
Refugee
A player messaged me today and mentioned that my custom trap recipes claim to be learnable with advanced engineering or via a recipe, but neither works. The recipes remain locked. What do I need to do to unlock recipes for players to use? Below is an example.
It claims to be learnable by the stock electric fence schematic OR advanced engineering, but neither unlocks it.
Code:
<recipe name="DHTA_Elec_Fence" count="1" craft_area="workbench" tags="perkAdvancedEngineering,learnable">
<ingredient name="resourceForgedIron" count="10"/>
<ingredient name="resourceElectricParts" count="4"/>
<effect_group>
<passive_effect name="CraftingIngredientCount" level="0,1,2,3,4" operation="perc_add" value=".5,.5,.5,.3,.15" tags="resourceForgedIron,resourceElectricParts"/>
</effect_group>
</recipe>
It claims to be learnable by the stock electric fence schematic OR advanced engineering, but neither unlocks it.