My play group plays sporadically, each of us play different hours different times etc. Some of us play more some of us play less. Organizing for a blood moon is hard given the chaos these play times and play length do to the in game clock/timer. I would like to be able to set on my server that blood moons occur during a specific window of the real world week. This way my players can come and go on their random schedules, but we can organize that everybody's on at say 7:00 p.m. Friday night and we can all enjoy a blood moon together.
Configurations I believe would be viable for this situation:
Blood Moon event schedule method: real world time
Blood Moon real world event window start: 6:00 pm
Blood Moon real world event window end: 10:00 pm
Blood Moon real world event active days: Tuesday, Friday
So for example, I would like every Tuesday and Friday at 6:00 to 10:00 p.m. to have blood moons enabled and the first game day that starts in that window will be a blood moon.
An additional setting that would be nice as a server owner:
Number of players online to spawn blood moons: ##
This way if you're just running around solo on the server waiting for people to show up you're not spawning the blood moon.
Configurations I believe would be viable for this situation:
Blood Moon event schedule method: real world time
Blood Moon real world event window start: 6:00 pm
Blood Moon real world event window end: 10:00 pm
Blood Moon real world event active days: Tuesday, Friday
So for example, I would like every Tuesday and Friday at 6:00 to 10:00 p.m. to have blood moons enabled and the first game day that starts in that window will be a blood moon.
An additional setting that would be nice as a server owner:
Number of players online to spawn blood moons: ##
This way if you're just running around solo on the server waiting for people to show up you're not spawning the blood moon.
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