Khulkhuum
Refugee
I have conducted some research concerning most of the ranged weapons in A17 and below are the results. Everything has been measured per 60 seconds of shooting and values have been taken from ingame descriptions of weapons (ammo info also).
1. Ammunition damage is different from that of a weapon, which i think stacks with the base weapon damage. This will be taken into calculations.
2. After the name it shows how many shots were fired in 60 seconds, with minimum done without any skills and maximum having every skill for shooting. Value after slash "/" represents what was written ingame for shots per second.
BOWS
GUNS
AMMO
CALCULATIONS WITHOUT AMMO
CALCULATIONS WITH BASIC AMMO
CALCULATIONS WITH BEST AMMO
1. Ammunition damage is different from that of a weapon, which i think stacks with the base weapon damage. This will be taken into calculations.
2. After the name it shows how many shots were fired in 60 seconds, with minimum done without any skills and maximum having every skill for shooting. Value after slash "/" represents what was written ingame for shots per second.
BOWS
Minimal stats shown ingame, bolts travelling faster, but shooting the slowest. Bows also require pulling the string, which takes a bit time.
(maximum shots without skills-maximum shots with skills)/info about shots ingame lacking
crossbow (17-21)/xx - 36 dmg, 90 velocity, auto reload after shooting, can sometimes double shoot <BUG!>
regular bow (29-34)/xx - 25 dmg, 45 velocity, hold to pull string and when full shoot
compound bow (26-30)/xx - 32 dmg, 54 velocity, hold to pull string and when full shoot
(maximum shots without skills-maximum shots with skills)/info about shots ingame lacking
crossbow (17-21)/xx - 36 dmg, 90 velocity, auto reload after shooting, can sometimes double shoot <BUG!>
regular bow (29-34)/xx - 25 dmg, 45 velocity, hold to pull string and when full shoot
compound bow (26-30)/xx - 32 dmg, 54 velocity, hold to pull string and when full shoot
GUNS
More info ingame especially about range, recoil and weapon handling (don't know what it does). Click reload only works when you click again, only SMG and AK-47 reload automatically without clicking again.
(maximum shots without skills-maximum shots with skills)/info about shots per minute
pistol 115-135/180 - 25 dmg, 18 range, 8 recoil, click shoot, try shooting on empty clip to reload
magnum 42-54/80 - 80 dmg, 20 range, 50 recoil, click shoot, try shooting on empty clip to reload
hunting rifle 19-25/120 - 54 dmg, 64 range, 12 recoil, auto reload after shooting, can sometimes double shoot [bUG!]
shotgun 44-56/60 - 7 dmg, 7 range, 42 recoil, click shoot, try shooting on empty clip to reload
smg 240-315/600 - 20 dmg, 30 range, 7 recoil, hold-click shoot, try shooting on empty clip to reload, occasionally lost bullets from inventory <BUG!>
AK-47 210-270/400 - 32 dmg, 50 range, 5 recoil, hold-click shoot, try shooting on empty clip to reload
marskman rifle 58-69/150 - 50 dmg, 70 range, 22 recoil, hold-click shoot, try shooting on empty clip to reload, occasionally lost bullets <BUG!>
(maximum shots without skills-maximum shots with skills)/info about shots per minute
pistol 115-135/180 - 25 dmg, 18 range, 8 recoil, click shoot, try shooting on empty clip to reload
magnum 42-54/80 - 80 dmg, 20 range, 50 recoil, click shoot, try shooting on empty clip to reload
hunting rifle 19-25/120 - 54 dmg, 64 range, 12 recoil, auto reload after shooting, can sometimes double shoot [bUG!]
shotgun 44-56/60 - 7 dmg, 7 range, 42 recoil, click shoot, try shooting on empty clip to reload
smg 240-315/600 - 20 dmg, 30 range, 7 recoil, hold-click shoot, try shooting on empty clip to reload, occasionally lost bullets from inventory <BUG!>
AK-47 210-270/400 - 32 dmg, 50 range, 5 recoil, hold-click shoot, try shooting on empty clip to reload
marskman rifle 58-69/150 - 50 dmg, 70 range, 22 recoil, hold-click shoot, try shooting on empty clip to reload, occasionally lost bullets <BUG!>
AMMO
Ammunnition damage is differentiated between the weapon damage, which i think adds to the overall damage a weapon can have.
Stone/Iron/Steel/Flaming Arrows - 25/30/35/35 damage, 1/3/5/6 block damage, 45/50/55/40 velocity
9 mm ammo (pistol, smg) - 25 damage, 7 block damage
.44 bullet (magnum) - 80 damage, 12 block damage
7.62 bullet (ak-47, marksman, hunter) - 40 damage, 8 block damage
shotgun shell - 7 damage, 5 block damage, 8 pellets
Stone/Iron/Steel/Exploding Bolt - 25/30/35/35 damage, 1/6/6/6 block damage, 45/50/55/30 velocity
Stone/Iron/Steel/Flaming Arrows - 25/30/35/35 damage, 1/3/5/6 block damage, 45/50/55/40 velocity
9 mm ammo (pistol, smg) - 25 damage, 7 block damage
.44 bullet (magnum) - 80 damage, 12 block damage
7.62 bullet (ak-47, marksman, hunter) - 40 damage, 8 block damage
shotgun shell - 7 damage, 5 block damage, 8 pellets
Stone/Iron/Steel/Exploding Bolt - 25/30/35/35 damage, 1/6/6/6 block damage, 45/50/55/30 velocity
CALCULATIONS WITHOUT AMMO
(minimum shots fired * damage | maximum shots fired * damage)
crossbow - 17 * 36 = 612 | 21 * 36 = 756
regular bow - 29 * 25 = 725 | 34 * 25 = 850
compound bow - 26 * 32 = 832 | 30 * 32 = 960
pistol - 115 * 25 = 2875 | 135 * 25 = 3375
magnum - 42 * 80 = 3200 | 54 * 80 = 4320
hunting rifle - 19 * 54 = 1026 | 25 * 54 = 1350
shotgun - 44 * 7 = 308 | 56 * 7 = 392
smg - 240 * 20 = 4800 | 315 * 20 = 6300
ak-47 - 210 * 32 = 6720 | 270 * 32 = 8640
marksman rifle - 58 * 50 = 2900 | 69 * 50 = 3450
crossbow - 17 * 36 = 612 | 21 * 36 = 756
regular bow - 29 * 25 = 725 | 34 * 25 = 850
compound bow - 26 * 32 = 832 | 30 * 32 = 960
pistol - 115 * 25 = 2875 | 135 * 25 = 3375
magnum - 42 * 80 = 3200 | 54 * 80 = 4320
hunting rifle - 19 * 54 = 1026 | 25 * 54 = 1350
shotgun - 44 * 7 = 308 | 56 * 7 = 392
smg - 240 * 20 = 4800 | 315 * 20 = 6300
ak-47 - 210 * 32 = 6720 | 270 * 32 = 8640
marksman rifle - 58 * 50 = 2900 | 69 * 50 = 3450
CALCULATIONS WITH BASIC AMMO
(minimum shots fired * damage | maximum shots fired * damage)
crossbow - 17 * 61 = 1031 | 21 * 61 = 1281
regular bow - 29 * 50 = 1450 | 34 * 50 = 1700
compound bow - 26 * 57 = 1482 | 30 * 57 = 1710
pistol - 115 * 50 = 5750 | 135 * 50 = 6750
magnum - 42 * 160 = 6400 | 54 * 160 = 8640
hunting rifle - 19 * 94 = 1786 | 25 * 94 = 2350
shotgun - 44 * 7 * 9 = 308 * 9 = 2772 | 56 * 7 * 9 = 392 * 9 = 3528
smg - 240 * 45 = 10800 | 315 * 45 = 14175
ak-47 - 210 * 72 = 15120 | 270 * 72 = 19440
marksman rifle - 58 * 90 = 5220 | 69 * 90 = 6210
crossbow - 17 * 61 = 1031 | 21 * 61 = 1281
regular bow - 29 * 50 = 1450 | 34 * 50 = 1700
compound bow - 26 * 57 = 1482 | 30 * 57 = 1710
pistol - 115 * 50 = 5750 | 135 * 50 = 6750
magnum - 42 * 160 = 6400 | 54 * 160 = 8640
hunting rifle - 19 * 94 = 1786 | 25 * 94 = 2350
shotgun - 44 * 7 * 9 = 308 * 9 = 2772 | 56 * 7 * 9 = 392 * 9 = 3528
smg - 240 * 45 = 10800 | 315 * 45 = 14175
ak-47 - 210 * 72 = 15120 | 270 * 72 = 19440
marksman rifle - 58 * 90 = 5220 | 69 * 90 = 6210
CALCULATIONS WITH BEST AMMO
(minimum shots fired * damage | maximum shots fired * damage)
crossbow - 17 * 71 = 1207 | 21 * 71 = 1491
regular bow - 29 * 60 = 1740 | 34 * 60 = 2040
compound bow - 26 * 67 = 1742 | 30 * 67 = 2010
pistol - 115 * 50 = 5750 | 135 * 50 = 6750
magnum - 42 * 160 = 6400 | 54 * 160 = 8640
hunting rifle - 19 * 94 = 1786 | 25 * 94 = 2350
shotgun - 44 * (7 + 100) = 4708 | 56 * (7 + 100) = 5992
smg - 240 * 45 = 10800 | 315 * 45 = 14175
ak-47 - 210 * 72 = 15120 | 270 * 72 = 19440
marksman rifle - 58 * 90 = 5220 | 69 * 90 = 6210
crossbow - 17 * 71 = 1207 | 21 * 71 = 1491
regular bow - 29 * 60 = 1740 | 34 * 60 = 2040
compound bow - 26 * 67 = 1742 | 30 * 67 = 2010
pistol - 115 * 50 = 5750 | 135 * 50 = 6750
magnum - 42 * 160 = 6400 | 54 * 160 = 8640
hunting rifle - 19 * 94 = 1786 | 25 * 94 = 2350
shotgun - 44 * (7 + 100) = 4708 | 56 * (7 + 100) = 5992
smg - 240 * 45 = 10800 | 315 * 45 = 14175
ak-47 - 210 * 72 = 15120 | 270 * 72 = 19440
marksman rifle - 58 * 90 = 5220 | 69 * 90 = 6210
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