TheeRandomHero
Refugee
Hello All,
I love many of the new additions in A17. I must say, at first, I did not. However, as I've continued to play I have died several times. I can't recall dying in A16 at all. Love the difficulty factor, the zombie intelligence.
Anyways, with that out of the way. I feel as though Random Gen Worlds are chaotic in the sense of hot and cold temperatures. Of course snow will be cold, burnt biome hot and forest generally walking the line between the two.
My question is whether or not the current state of Random Gen map generation is staying the way it is or changing? Currently, it seems predominantly snow or forest with many random patches of other biomes smattering the landscape. Is this a generation issue or is this the way it's meant to be and will continue to be?
Basically, if anyone has information as to whether random gen maps are evolving or are staying the way they are currently, it would be appreciated.
Thanks for your time.
JF
I love many of the new additions in A17. I must say, at first, I did not. However, as I've continued to play I have died several times. I can't recall dying in A16 at all. Love the difficulty factor, the zombie intelligence.
Anyways, with that out of the way. I feel as though Random Gen Worlds are chaotic in the sense of hot and cold temperatures. Of course snow will be cold, burnt biome hot and forest generally walking the line between the two.
My question is whether or not the current state of Random Gen map generation is staying the way it is or changing? Currently, it seems predominantly snow or forest with many random patches of other biomes smattering the landscape. Is this a generation issue or is this the way it's meant to be and will continue to be?
Basically, if anyone has information as to whether random gen maps are evolving or are staying the way they are currently, it would be appreciated.
Thanks for your time.
JF