Skullfracture
Refugee
So I'm trying to merge several custom food mods (one of which hasn't been updated since a17) and I need some help on how this would work.
The original is:
<stack_type value="duration"/>
<duration value="300"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="0.233" />
<passive_effect name="HealthMaxModifierOT" operation="base_set" value="0.233" />
</effect_group>
I would like to replace the HealthMaxModifierOT with $critHitNaturalHealingRate but the only reference to it I can find is in the Natural Healing perk as a cvar. Will this work?
<stack_type value="duration"/>
<duration value="300"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="0.233" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$critHitNaturalHealingRate" operation="set" value="1.5">
<requirement name="HasBuff" progression_name="buffname" operation="LT" value="1"/></triggered_effect>
</effect_group>
Any advice appreciated.
The original is:
<stack_type value="duration"/>
<duration value="300"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="0.233" />
<passive_effect name="HealthMaxModifierOT" operation="base_set" value="0.233" />
</effect_group>
I would like to replace the HealthMaxModifierOT with $critHitNaturalHealingRate but the only reference to it I can find is in the Natural Healing perk as a cvar. Will this work?
<stack_type value="duration"/>
<duration value="300"/>
<effect_group>
<passive_effect name="HealthChangeOT" operation="base_add" value="0.233" />
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$critHitNaturalHealingRate" operation="set" value="1.5">
<requirement name="HasBuff" progression_name="buffname" operation="LT" value="1"/></triggered_effect>
</effect_group>
Any advice appreciated.