geengaween
Refugee
Since your first game is based almost entirely around procedural generation and you've put a ton of work into tech that convincingly generates towns and cities:
- Are you interested in the tech/is it on your radar as a possible tool for game development?
- If yes, are you hoping to possibly implement this new AI tech into your game engines to do some of the heavy lifting?
- If yes, will there possibly be a Fun Pimps game in the future that uses AI generated NPC models, 3d assets, dialogue, animations, environments, or all of these?