I found the folder under entity class xml where you can change what items you want to have when you first start a new game. I want to add a hunting knife to everyone who joins my server.
<property name="ItemsOnEnterGame.GameModeSurvivalSP" value="drinkJarBoiledWater,foodCanChili,medicalFirstAidBandage,meleeToolTorch,keystoneBlock,meleeToolHuntingKnife"/>
this is the code i used as i want to test it first in singleplayer. But it didn't work. Nothing showed up. How do i edit this to give the hunting knife of any quality to players.
<property name="ItemsOnEnterGame.GameModeSurvivalSP" value="drinkJarBoiledWater,foodCanChili,medicalFirstAidBandage,meleeToolTorch,keystoneBlock,meleeToolHuntingKnife"/>
this is the code i used as i want to test it first in singleplayer. But it didn't work. Nothing showed up. How do i edit this to give the hunting knife of any quality to players.