Zorngodofall
New member
So I am looking to get into 7dtd content creation. One of the biggest reasons why I haven't is my preference for a youtube video playing in the background why I did mundane things (basically white noise) so aside from the inherent copyright conflict in such a setup it's also unprofessional.
I found something called VB audio. Which is an amazing piece of software though it requires tweaking. Basically what it does is route specific channels of audio to specific inputs/outputs. Basically you can set X game to use Y audio and it will only play the audio from that channel. Think of it like a router for sound. (fwiw this is actually an amazing piece of software, imagine being able to listen to music while you make videos with no overlap)
Basically, most newer games have an option for which Audio output a game sends all various ambient music/sound effects to. (this is usually desktop speakers, headphones, or etc. Basically different sources of outputs).
So this game does not, at least not in the basic sound menu.
So here's my question, from where either in game or in the C:/ path does the game determine which output for the sound it uses. (It's not in volume mixer)
I found something called VB audio. Which is an amazing piece of software though it requires tweaking. Basically what it does is route specific channels of audio to specific inputs/outputs. Basically you can set X game to use Y audio and it will only play the audio from that channel. Think of it like a router for sound. (fwiw this is actually an amazing piece of software, imagine being able to listen to music while you make videos with no overlap)
Basically, most newer games have an option for which Audio output a game sends all various ambient music/sound effects to. (this is usually desktop speakers, headphones, or etc. Basically different sources of outputs).
So this game does not, at least not in the basic sound menu.
So here's my question, from where either in game or in the C:/ path does the game determine which output for the sound it uses. (It's not in volume mixer)