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Quest Objectives Question

Orphen

New member
I've been trying to figure out what all parameters I can use for quest objectives.  I've seen that you can set a quest to require holding specific items, wearing specific items, collecting blocks/items, using items, placing blocks, and killing critters. I was wondering I can set any other objectives. Specifically wondering if things like taking damage or avoiding taking too much damage, destroying a specific kind of block, to lockpick something or otherwise getting into a locked container are possible? Also is it possible to set variable objectives like collecting 10 of X or Y instead of always having to collect everything set in a quest?

 
I haven't had a chance to try it but I noticed in the Quest.xml that the objective types for blocks in existing ones are BlockPlace and BlockUpgrade.  Would BlockDestroy be an option that works?

 
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