ThunderSn1per
New member
Hi All!
I've begun looking at creating some quests for this awesome game and was wondering if anyone can shed some light on an error that I cannot seem to fix?
When loading into the game and using a book that I have set to begin the quest, I am given a "NO TRADER" objective for the Rally Point. I'm not sure if this is because I am loading into a Navezgane world instead of RWG but I have deleted the world and created it anew several times.
I'm not sure, can someone look at the XML file I have and let me know where I'm going wrong please?
The book let's me start the quest with no problem, ideally I would like to add it to the trader's pool of quests but that will come at a time when I am comfortable having created the quest. The problem currently is the first objective should select a random POI and instead I just get "NO TRADER" despite having been stood outside a trader a few times.
I've begun looking at creating some quests for this awesome game and was wondering if anyone can shed some light on an error that I cannot seem to fix?
When loading into the game and using a book that I have set to begin the quest, I am given a "NO TRADER" objective for the Rally Point. I'm not sure if this is because I am loading into a Navezgane world instead of RWG but I have deleted the world and created it anew several times.
I'm not sure, can someone look at the XML file I have and let me know where I'm going wrong please?
The book let's me start the quest with no problem, ideally I would like to add it to the trader's pool of quests but that will come at a time when I am comfortable having created the quest. The problem currently is the first objective should select a random POI and instead I just get "NO TRADER" despite having been stood outside a trader a few times.
<config>
<insertBefore xpath="/quests/quest_list[@id='trader_quests']">
<!-- Key and Item Fetch Quest -->
<quest id="quest_KeyAndItemFetch_ThunderSn1per">
<property name="group_name" value="KI Quest"/>
<property name="name" value="The Key"/>
<property name="subtitle" value="The Key"/>
<property name="description" value="Gotta find a key"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="repeatable" value="true"/>
<property name="category" value="quest"/>
<property name="difficulty" value="easy"/>
<property name="offer" value="Test quest"/>
<!--<property name="statement_key" value="quest_fetch_statement"/>
<property name="response_key" value="quest_fetch_response"/>-->
<objective type="RandomPOIGoto">
<property name="phase" value="1"/>
<property name="nav_object" value="rally"/>
</objective>
<objective type="RallyPoint">
<property name="phase" value="2"/>
<property name="nav_object" value="rally" />
</objective>
<objective type="FetchFromContainer">
<property name="phase" value="3"/>
<property name="quest_item_ID" value="1"/>
<property name="item_count" value="1"/>
<property name="default_container" value="cntFetchQuestSatchel"/>
<property name="nav_object" value="fetch_container" />
</objective>
<objective type="POIStayWithin">
<property name="phase" value="3"/>
<property name="radius" value="25"/>
</objective>
<objective type="ReturnToNPC">
<property name="phase" value="4"/>
<property name="nav_object" value="return_to_trader" />
</objective>
<objective type="InteractWithNPC">
<property name="phase" value="4"/>
<property name="nav_object" value="return_to_trader" />
</objective>
<reward type="Exp" value="50"/>
</quest>
</insertBefore>
<append xpath="/quests/quest_list[@id='trader_quests']">
<quest id="quest_KeyAndItemFetch_ThunderSn1per"/>
</append>
</config>