Enhet93
Refugee
Hey!
A few days ago i started making some custom made weapons with Blender and the Unity Editor for me and some friends, but before we can use them i still have to figure out why the silencers seem to have a random position on every gun. ("Barrel" entity in Unity is right in front of the Barrel exactly like the "Muzzle" one and that looks just fine ingame.)
I tried to fix it with this line in my XML's but either i don't get the real meaning of this command (English is not my Motherlanguage) or it just doesn't work for whatever reason.
<property name="BarrelOffset" value="0,0,0"/>
Instead of "0,0,0" i already tried some random numbers to figure out if it even moves.
Maybe i should mention there are NO Errors popping up inside the console while loading a map or savegame.
A few days ago i started making some custom made weapons with Blender and the Unity Editor for me and some friends, but before we can use them i still have to figure out why the silencers seem to have a random position on every gun. ("Barrel" entity in Unity is right in front of the Barrel exactly like the "Muzzle" one and that looks just fine ingame.)
I tried to fix it with this line in my XML's but either i don't get the real meaning of this command (English is not my Motherlanguage) or it just doesn't work for whatever reason.
<property name="BarrelOffset" value="0,0,0"/>
Instead of "0,0,0" i already tried some random numbers to figure out if it even moves.
Maybe i should mention there are NO Errors popping up inside the console while loading a map or savegame.