Apocalyptical Survivor
Refugee
The game offers a slider of up to 300% experience, and on our private server we decided that wasn't enough to satisfy everyone's desire to progress at a faster rate, and so I learned how to change the values of the slider to go up to 500 and even 1000%. But users reported that after changing this setting in their game, there was a corresponding increase in the xp needed to reach the next level, effectively wiping out their increased progression. I doesn't matter if you get 1000 times more xp per kill if it takes you 1000 times more xp to level.
Is it possible to raise the amount of xp given per award to one of these higher percentages, while simultaneously keeping the existing amounts needed to levell up?
Thanks for any insights or suggestions.
Is it possible to raise the amount of xp given per award to one of these higher percentages, while simultaneously keeping the existing amounts needed to levell up?
Thanks for any insights or suggestions.