4sheetzngeegles
Well-known member
IF possible before gold can one more animation be added to the player.
The stumble and fall that is presently applied to the zombie body model.
Jumping of falling from an extended height would cause a player to fall
and randomly drop the weapon that they are holding. Meaning that they
would have to pick it back up to continue fighting.
It could tie in to Parkour, the greater the parkour would lessen the
chance of dropping the weapon or item in hand. The player would still
either stumble or fall to the ground. Parkour level would dictate how
fast they recover and no damage depending on parkour lvl vs height.
Also if possible add a bit of knock back, knock down chance to the player,
when hit by the stronger armed zombies. Presently you get stunned and just
stand still until you recover.
For the stun animation have it happen when you are knocked to the ground, and
have the weapon knocked from your hand. That would be a scary fight.
Strength and armor would have a higher resist to this action.
But make that animation optional, in the main menu. Because some may not favor this.
The stumble and fall that is presently applied to the zombie body model.
Jumping of falling from an extended height would cause a player to fall
and randomly drop the weapon that they are holding. Meaning that they
would have to pick it back up to continue fighting.
It could tie in to Parkour, the greater the parkour would lessen the
chance of dropping the weapon or item in hand. The player would still
either stumble or fall to the ground. Parkour level would dictate how
fast they recover and no damage depending on parkour lvl vs height.
Also if possible add a bit of knock back, knock down chance to the player,
when hit by the stronger armed zombies. Presently you get stunned and just
stand still until you recover.
For the stun animation have it happen when you are knocked to the ground, and
have the weapon knocked from your hand. That would be a scary fight.
Strength and armor would have a higher resist to this action.
But make that animation optional, in the main menu. Because some may not favor this.