Peter Colivet
New member
(Think I'm posting this in the right place, apologies if not)
Hey guys. Let me start by saying I'm a fan of the new levelling/attribute/perk system. I realise I'm one of the minority here, but there's clearly been a lot of thought into it and I fancied showing some support. I feel it works really well, and gives players a bit more of a unique feeling.
That leads me to the point - I'd love to see an unarmed/boxing skill implemented. As it stands, there are currently 3 melee types, Clubs, Heavies and Blades. But I'd found and therefore noticed there was also a schematic to add knuckles to all gauntlet/glove types of clothing as well as also noticing beer gives you +300% unarmed damage. Both of these, in addition to the new jab and hook punches, made me really want to see unarmed be given a perk tree of its own. (I'm a boxer in real life, and I'd be lying if I said this didn't influence it)
I'm not suggesting it to be made into a Saitama (One Punch Man) sorta skill, but just increasing some damage, lowering stamina usage and increasing speed of unarmed perhaps? Damage would clearly not compete to a sledgehammer, but it'd be nice to be able to throw down your weapon should it break, and be competent with your hands. I feel like this, coupled with some steel gauntlets could make for an interesting and exciting fourth 'weapon' type.
Anyways, cheers for the read and thanks for Alpha 17, you guys always do outstanding work.
Hey guys. Let me start by saying I'm a fan of the new levelling/attribute/perk system. I realise I'm one of the minority here, but there's clearly been a lot of thought into it and I fancied showing some support. I feel it works really well, and gives players a bit more of a unique feeling.
That leads me to the point - I'd love to see an unarmed/boxing skill implemented. As it stands, there are currently 3 melee types, Clubs, Heavies and Blades. But I'd found and therefore noticed there was also a schematic to add knuckles to all gauntlet/glove types of clothing as well as also noticing beer gives you +300% unarmed damage. Both of these, in addition to the new jab and hook punches, made me really want to see unarmed be given a perk tree of its own. (I'm a boxer in real life, and I'd be lying if I said this didn't influence it)
I'm not suggesting it to be made into a Saitama (One Punch Man) sorta skill, but just increasing some damage, lowering stamina usage and increasing speed of unarmed perhaps? Damage would clearly not compete to a sledgehammer, but it'd be nice to be able to throw down your weapon should it break, and be competent with your hands. I feel like this, coupled with some steel gauntlets could make for an interesting and exciting fourth 'weapon' type.
Anyways, cheers for the read and thanks for Alpha 17, you guys always do outstanding work.