Player gamestage is incorrectly shown in Player List in MP at times.

w00kien00kie

New member
When viewing the Gamestage of other players in MP on the Player List window the Gamestages can be different depending on who is viewing the data. 
 

This is the view when W00kie is looking at the list : 
Screenshot_39.png

This is the view when Sassali is looking at the list : 

unnamed.png

As you can see the GS for w00kie n00kie should be 132 but when Sassali views the GS on their screen they only see 58. 

The issue in code is due to the biome that the player is standing in is not being sent to other players in the game and hence the Biome GS multiplier is not applied. If the players are close together though (approx 250m or closer) the values are correct. 

Ive created a mod which sends the updated biomeStandingOn data to all other players whenever a player changes biome or a new player enters the game. Would be good to get this fixed in the vanilla code if possible. 

https://www.nexusmods.com/7daystodie/mods/4502

There may also be an issue with the players QuestJournal.ActiveQuest as well as that affects gamestage also. 

Players gamestage is read from EntityPlayer.gameStage in code which does the calculations. 
 

 
Last edited by a moderator:
In PvP the exact gamestage could give hints about the whereabouts of a player, so if this gets fixed it should be only shown to Allies

(I don't care about PvP but it probably would lead to complaints if this isn't taken into account)

This isn't an issue for "general support" by the way. If you think it is a bug, make a bug report

 
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