Player and zombie animations run at half or quarter speed

Status
Not open for further replies.

jdifran

New member
https://pastebin.com/Z3uBsTu4

Summary: (A short description of the bug)

While playing on a multiplayer server, after a random amount of time player and zombie animations seem like they are running at half or quarter speed.  It seems as if this happens after I've been in and out of containers (like when putting away loot at our shared base).  Running, attacks, reloading, even falling all happen at a fraction of the regular animation speed.

Hitting F8 shows that framerate is 30-60 fps, hitting i shows that my ping is very low (I'm on fiber).  Task Manager doesn't show memory or CPU close to 100%.

Game Version: (A21 b317)

OS/Version: Windows 11

CPU Model: Intel(R) Core(TM) i5-10500H CPU @ 2.50GHz   2.50 GHz

System Memory: 16GB

GPU Model and VRAM: nVidia GeForce RTX 3060 Laptop GPU

Screen Resolution: Fullscreen 1920x1090

Video Settings: High

Game mode: MP client

Did you wipe old saves? Yes

Did you start a new game? n/a

Did you validate your files? Yes

Are you using any mods? No client-side mods.  A couple server-side mods.  None of the other 2+ players on the server have experienced this issue.

EAC on or off? On

Status: NEW

Bug Description:  See Summary

Detailed steps to reproduce the bug:

1) Play the game for a while

2) Interact with storage containers

3) Player and zombie animations suddenly seem to be running at half speed.  On a couple occasions, when I tried to keep playing, it eventually seemed to drop to 1/4 speed.

Actual result: See above

Expected result: Player and zombie animations run at normal speed.

 
Status
Not open for further replies.
Back
Top