Can't be A12. There are lines in center of highway. That was just implemented in A20.Nice. But that looks like alpha12, why are you playing such an old version?
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Gamida said:Can't be A12. There are lines in center of highway. That was just implemented in A20.
have you seen some of the terrain on the a19 world generator and no i dont mean the modded terrain generators people have made im talkign TFPs generator XDmeganoth said:Nice. But that looks like alpha12, why are you playing such an old version?
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have you seen some of the terrain on the a19 world generator and no i dont mean the modded terrain generators people have made im talkign TFPs generator XD
LOL, so true! NONE of the zombies scare me more than the bear or dire wolf! Those are bosses compared to most of the zeds.Sadly no, I never went outside of the city limits because there are dangerous wild animals out there.
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Very close. If the highway was going up a 90° incline, I'd say it nailed it.
I know this was a joke thread but… the real world is boring. Give me a world that was constructed with fun in mind (including procedural generation) any day. At least at the small scale. I guess it works when you’re just flying over everything and don’t interact with anything on the ground for 90% of the gameplay.I wish the PIMPS would use whatever tech Microsoft Flight Sim 2020 uses when it connects to real world map data. Imagine generating your hometown as the map.
Especially in a zombie game. When....you know....is not made with "real world" in mind at all.I know this was a joke thread but… the real world is boring. Give me a world that was constructed with fun in mind (including procedural generation) any day. At least at the small scale. I guess it works when you’re just flying over everything and don’t interact with anything on the ground for 90% of the gameplay.