Morningstar
Refugee
So I made a build in a god mode world to test out pathfinding . It was a 6 high kill corridor with ramp at the end leading under the actual corridor underground . Where I had crafting /farm / living quarters
The creative mode version worked perfectly . No matter where I was underneath they would still path the corridor to get to me . I even had the landing as iron bars I could shoot at them from at the top of the corridor or down below .
Went into a real game to start this in a legit way, by day 6 I had it built exactly as I did in creative mode. Only difference is reinforced concrete in legit and concrete in creative
The real game version did not path the same way . They simply tried to break through the bottom under the corridor drop point . Does the AI change or something
The creative mode version worked perfectly . No matter where I was underneath they would still path the corridor to get to me . I even had the landing as iron bars I could shoot at them from at the top of the corridor or down below .
Went into a real game to start this in a legit way, by day 6 I had it built exactly as I did in creative mode. Only difference is reinforced concrete in legit and concrete in creative
The real game version did not path the same way . They simply tried to break through the bottom under the corridor drop point . Does the AI change or something