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Perks with multiple parent attributes

Is it possible to have a perk depend on multiple parent attributes? In particular I'd like:

- A single perk to show up under two attribute tabs in the perk UI, with the same level in each place

- The attribute level requirement for the perk to be based on the sum of the levels of each of the parent attributes

Is this possible with XML modifications or will I have to get Unity involved? Any pointers/examples would be appreciated.

 
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