perkPenetrator not calculated as expected on AP ammo when lvl 5

ToothSponge

Refugee
Version
2.3
Platform
Windows
Hello,

It looks like an update on the AP ammo was missed when perkPenetrator was expanded to 5 levels. AP ammo currently gains a bonus for each perk point applied up to level 4 but there is no entry for level 5 so the armor penetration drops off. In the items.xml file I believe all AP ammo needs the perkPenetrator effect group updated. The final requirement should have the 'operation' attribute changed from 'Equals' to 'GTE'

Current, from "ammo9mmBulletAP";

<effect_group name="perkPenetrator" tiered="false">
<passive_effect name="TargetArmor" operation="perc_add" value="-.1" tags="perkGunslinger,9mmGun">
<requirement name="ProgressionLevel" progression_name="perkPenetrator" operation="Equals" value="1"/></passive_effect>
<passive_effect name="TargetArmor" operation="perc_add" value="-.15" tags="perkGunslinger,9mmGun">
<requirement name="ProgressionLevel" progression_name="perkPenetrator" operation="Equals" value="2"/></passive_effect>
<passive_effect name="TargetArmor" operation="perc_add" value="-.2" tags="perkGunslinger,9mmGun">
<requirement name="ProgressionLevel" progression_name="perkPenetrator" operation="Equals" value="3"/></passive_effect>
<passive_effect name="TargetArmor" operation="perc_add" value="-.3" tags="perkGunslinger,9mmGun">
<requirement name="ProgressionLevel" progression_name="perkPenetrator" operation="Equals" value="4"/></passive_effect>
</effect_group>

Expected;

<effect_group name="perkPenetrator" tiered="false">
<passive_effect name="TargetArmor" operation="perc_add" value="-.1" tags="perkGunslinger,9mmGun">
<requirement name="ProgressionLevel" progression_name="perkPenetrator" operation="Equals" value="1"/></passive_effect>
<passive_effect name="TargetArmor" operation="perc_add" value="-.15" tags="perkGunslinger,9mmGun">
<requirement name="ProgressionLevel" progression_name="perkPenetrator" operation="Equals" value="2"/></passive_effect>
<passive_effect name="TargetArmor" operation="perc_add" value="-.2" tags="perkGunslinger,9mmGun">
<requirement name="ProgressionLevel" progression_name="perkPenetrator" operation="Equals" value="3"/></passive_effect>
<passive_effect name="TargetArmor" operation="perc_add" value="-.3" tags="perkGunslinger,9mmGun">
<requirement name="ProgressionLevel" progression_name="perkPenetrator" operation="GTE" value="4"/></passive_effect>
</effect_group>

Thank you,
ToothSponge
 
Reproduction Steps
present in the items.xml file.
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