Gibblets411
New member
Sometimes the performance near a base (or maybe other clients cause it) in multiplayer seems to drop to abysmal framerates, like anywhere from 1-5 during blood moons to 10-20 idling in even small bases.
Tonight was the first time I've ever seen the performance recover on its own from those lows, the second my brother logged off, my game went back to a solid 60 fps.
Neither my PC, other player's PCs nor the dedicated server's PC are being stressed, so this obviously isn't a PC hardware issue.
There must be some kind of issue related to networking or being around other players that causes massive stress for other players.
This has probably been noted tons of times, I just wanted to throw this info to TFP incase it can help isolate the problem.
If I can help provide logs or more testing to help track this nightmare performance bug down, I'd be happy to!
Tonight was the first time I've ever seen the performance recover on its own from those lows, the second my brother logged off, my game went back to a solid 60 fps.
Neither my PC, other player's PCs nor the dedicated server's PC are being stressed, so this obviously isn't a PC hardware issue.
There must be some kind of issue related to networking or being around other players that causes massive stress for other players.
This has probably been noted tons of times, I just wanted to throw this info to TFP incase it can help isolate the problem.
If I can help provide logs or more testing to help track this nightmare performance bug down, I'd be happy to!