tldr: solar-powered bladetraps causing periodically freezings and/or memory leaks
I have a 9x9 tower and I just installed a defensive system around the towerbase with 16 rotating blades powered by two solar banks for running them round the clock. And that's the strange thing at the story: When I activated it the first time, everything runs fine for hours and there was no sign of problems with this setup. I logged out with running blades to see the next day how the power consumption over time is.
When I logged in the next day I wondered first why 4 batteries in each bank were empty although I noticed the day before that the night eats up only the charge of 2 batteries. And I noticed a periodically short freeze every second, which was gone after switching off the blades. Blades on: periodically freezes. Blades off: ok.
After some testing it got really worse so that the chunk didn't loaded correct, half of my tower wasn't loaded. Moving away from the chunk and coming back ended up in the game having a memory leak with unplayable framerate. I switched off the blades and restarted. Now it's ok again.
So my assumption is, that there's a bug in the power usage/loading current calculation which can cause strange bugs/freezes.
I will watch the thing further and write here how it goes. Have other players made similar observations with such setups?
I have a 9x9 tower and I just installed a defensive system around the towerbase with 16 rotating blades powered by two solar banks for running them round the clock. And that's the strange thing at the story: When I activated it the first time, everything runs fine for hours and there was no sign of problems with this setup. I logged out with running blades to see the next day how the power consumption over time is.
When I logged in the next day I wondered first why 4 batteries in each bank were empty although I noticed the day before that the night eats up only the charge of 2 batteries. And I noticed a periodically short freeze every second, which was gone after switching off the blades. Blades on: periodically freezes. Blades off: ok.
After some testing it got really worse so that the chunk didn't loaded correct, half of my tower wasn't loaded. Moving away from the chunk and coming back ended up in the game having a memory leak with unplayable framerate. I switched off the blades and restarted. Now it's ok again.
So my assumption is, that there's a bug in the power usage/loading current calculation which can cause strange bugs/freezes.
I will watch the thing further and write here how it goes. Have other players made similar observations with such setups?