OPERENCIA [EU] [PVE]

Jim Moriarty

New member
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Operencia

(since 2018)

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Welcome to the Operencia PVE server, operating since 2018. We ensure a top-quality gaming experience through continuous updates and developments. Located in the European Union, this Hungarian-origin server warmly welcomes international players as well.

Connect at: ip.operencia.net:26900

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Server Details

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MAP size: 10k

Game Difficulty:

Block Damage player/AI/AI BM: 100%

XP Multiplier: 120%

Day/Night length: 60 minutes

Drop on death/quit: nothing

Loot respawn: 7 days

Airdrop frequency: 240 hours (in-game hours)

Landclaim count: 3

Thanks to the CSMM operating on our server, players have access to numerous additional features and commands.

A complete list can be viewed on our website: https://operencia.net/commands

Minigames

  • Private horde events available hourly, with difficulty varying according to player level.
  • Paintball system: Initiate a match or join an existing one. At the start of the match, players are teleported to the battlefield. PVE protection is disabled, enabling PVP in the Paintball area. Points earned for each successful kill can be redeemed.
  • Arena: A deathmatch-style game in a confined area.
  • Labyrinth: Multi-level challenge with the goal of reaching the top to claim the loot.
  • The Cube: Traverse through rooms filled with traps and enemies to reach the top level and claim the reward.(Due to redevelopment, temporarily inactive)





Server Features

  • Automated weather system
  • Custom HUD
  • Player levels displayed next to names in chat
  • OC (Operencia Cash) virtual currency system with a webshop: https://operencia.net/shop
  • Protected starting area where you can open your own shop
  • No reset zones, except in quest POIs where relocation is prohibited
  • Prison system
  • Expanded inventory slots
  • Toggleable system message notifications
  • Warning message to other players during map downloads
  • Display of enemy HP
  • Wider compass showing different types of enemies: Normal zombie (red), Feral (yellow runner), Radiated (green)
  • Buffet next to starting area where 15 different types of food, drink, and packages can be purchased with OC via the /menu command
  • Private messaging system
  • Report system for when admins are offline
  • 3-slot Forge
  • Craftable solar panels
  • Rules accessible in-game via the ESC menu or the /rules command
  • Teleports (Starting area, summoning your vehicle, death position, bed(roll)), plus customizable teleport locations
  • VIP system
  • Bloodmoon approach warnings
  • Reporting of damaged areas for admin repair
  • Querying other players' EntityIDs
  • Real-time in-game clock
  • Viewing top players



Useful Links

Website: https://operencia.net

Wikipedia: https://wiki.operencia.net

Discord: https://operencia.net/discord
MAP: https://operencia.net/map

Vote: https://7daystodie-servers.com/server/101255/vote/

 
Last edited by a moderator:
Lottery system added:

From now on you can purchase lottery tickets using the /lotto [number] command.

Example: /lotto 15

You can pick a number from 1 to 30, the server will draw one randomly every half an hour.

If the drawn number matches the one you picked, the entire grand prize will appear in your inventory right away.

A lottery ticket costs 200 Operencia Cash, and your winnings will be paid in the form of Duke's Casino Tokens. The grand prize keeps growing with every single lottery ticket bought, and will be reset to zero if anyone wins and takes it.

 
UPDATE 

  • Ammo stack raised to 1500
  • Day length raised to 90 minutes
  • Car wrecks respawn every 2 IRL hours
  • /pm /report /jelent added to the website's Commands menu
  • Autominer instructions: There are three drill bits for finding different materials. They are not interchangeable. They sport different colours as well: TIER 1 - Green (Clay, Cobblestone, Stone, Sand) Crafted from a LVL 50 Tools Digest book TIER 2 - Blue (Brass, Iron, Lead) Crafted from a LVL 75 Tools Digest book TIER 3 - Pink (Coal, Nitrate, Oil) Crafted from a LVL 100 Tools Digest book Aside from drill bits, the machine also needs fuel.
MINIGAME

PYRAMID

The goal is to find the pharaoh's treasure. The entrance is at the top of the pyramid. You'll encounter several cursed souls and traps on your adventure, be on your guard! Working as a team is recommended, but it's possible alone as well.

Position: 4330 W 1113 N

THE CUBE

Escape game based on the famous horror movie. You must wander the rooms to find the exit! The route contains traps and zombies. Not all doors are open between levels, which may require a lot of moving around! Working as a team is recommended to find the exit faster. (The old Operencia CUBE game reworked and rewamped)

Position: 2998 W 1675 N

pyramid.jpg
 
MINIGAME UPGRADE

New command, /minigame
For now, you can pick between two games (The Cube, Pyramid): /minigame  [kocka/piramis]


If you're not near the POI, the server will teleport you there and reset it for you,
if you are near the POI, only the reset will take effect.
If there's a game in progress, others can't start another, this is to prevent POI loot bugs.
There are 3 difficulty levels, you'll be assigned one based on your character level: EASY, MEDIUM, HARD.
If a game is finished and becomes empty, there's going to be a global chat announcement.


 
UPDATE - 2024.09.07.

  • Website completely revamped, English language added.
  • Spawn protection extended: If you have a weapon, you cannot fire from the spawn area, avoiding spawn camping. (Additionally, melee and other weapons, turrets, and explosives cannot be used as the server will not allow it.)
  • New map (8K size - Viewable by CLICKING HERE)
  • Need refill BUG fixed (Refilled upon entry/teleports)
  • Buffet placed at the spawn area (Command: /menu)
  • Stack increase
  • XP sharing increased to 8 km
  • Longer-lasting lootbag (If a zombie drops a bag upon death, it will disappear after 30 minutes instead of 5 minutes)
  • Autominer (helps with mining, resulting in less destroyed areas)
  • Crafting option for decorative items
  • Crafting option for Solar Bank
  • Crafting option for Solar Cell
  • Reset zone BUGFIX: From today, reset zones will automatically reload every 12 hours. Server restart is not required, but LAG may be experienced for a few seconds. Quests are not sabotaged if it happens during them, so you won’t lose your mission.
  • Colored labels: The untouched/empty/known loot and the locked/unlocked state of containers and doors will appear in different colors, reducing decision-making time.
  • New agricultural option (Chicken coop): You can craft and place chicken coops (called Chicken Coops in the game), which produce eggs and feathers. When they are ready to be harvested, you will receive a notification.
  • Weather/tips chat color changed to white to be less distracting when using party chat.
  • Admin service fixed for admins, no longer stuck after exiting the buff.
  • Lottery system improvement: If no one wins, the jackpot increases by 200 x the number of online players. So, if there are 5 players online, the prize increases by 1000 Duke Casino Tokens.
  • Welcome message modified
  • /pocket command expanded: It shows your valid lottery number, and you can check the expected jackpot at any time.
  • Bloodmoon improvement: If someone logs out during a horde, it will be visible in the game and in the horde exit channel on Discord. For now, there is no automatic penalty, but it will be more trackable.
 
We are thrilled to announce that our 7 Days to Die server, originally a Hungarian community, is now fully accessible in English! Join us and explore the world of 7 Days to Die with a broader community. Whether you’re a veteran survivor or new to the apocalypse, we welcome players from all backgrounds. Let’s build, survive, and thrive together!

Join now and be part of our ever-growing international family!

Server IP: ip.operencia.net

 
Last edited by a moderator:
Btw, since November: (without a wipe)

Wikipedia update -https://wiki.operencia.net/

New Pages

  • Modifications: All MODs on the server are listed with short descriptions (sometimes longer).
  • Legendary Weapons and Tools page integrated here.
  • Additionally, the Legendary Weapons and Tools are categorized, with sortable parameters to make selection easier.

Removed Pages

  • The Legendary Weapons and Tools page has been moved and can now be found on the Modifications page.

Updates and Improvements

  • A central horde area (POI) accessible to everyone: Next to the starting point, there is a constructed Christmas tree, whose rings form paths for zombies, making it an excellent spot for horde defense from above. The horde area can be used by anyone, and there's no need to worry about damage since its status can be reset at any time. Enjoy the game! The protection area of the starting point is thus reduced, but it still remains 100% protected.
  • Fixed the number of currently online players in the /stats command.
  • Fixed the Lotto prize pool bug, now the prize increases with this formula when you buy a lottery: Prize = Current prize + Number of players * 200. So the more players online, the higher the prize pool can be.
  • Script optimization at connection.
  • When someone left under a horde as the last one/alone, there was an error or no indication at all, fixed!
  • The weather system has been completely reworked: It is divided into 4 time periods according to in-game hours, with completely random weather within these periods. Different temperatures are associated with the weather, which are also random within a certain range, so thermal sensation plays a significant role no matter which biome you are in.
  • Time now passes on the server even when no one is online. Therefore, the horde will also proceed even if no one is online, and initiated crafts will also continue. The server logs the last person who logged off under a horde, although there are no sanctions from now on. The mod is C# based and implements a time refresh function into Harmony, which keeps it in sync. It does not cause any harm, but if you find any irregularities, please report them! Thank you! The update will only be available after the next server restart.
  • The Discord /status command has been improved in appearance + swap file display. Fixed the next horde arriving in X days query: If the horde is today, it no longer says 0 days, but that the horde is arriving tonight. Furthermore, if the horde is ongoing, it does not show -1 day but says the horde is currently in progress. Additionally, to allow other servers to benefit from my fix, I have submitted my corrected horde display version to the CSMM GitHub, which will be accepted by Catalysm https://github.com/CatalysmsServerManager/7-days-to-die-server-manager/pull/1536
  • Maximum player level increased to 1000: As we are planning for the long term and several players are close to or have already reached level 300, we have increased this to 1000. This does not affect the skill system, so you can still accumulate skill points as before.
  • Bloodmoon announcement in server log channel fixed: If no one is online when the horde starts, it only states that the Bloodmoon has begun (no empty names listed). The /horde command has been completely reworked to match the new level system. As a result, it will be significantly more challenging from level 300 onwards:



    (LVL 1 - LVL 99) Scavenger
  • (LVL 100 - LVL 199) Warlord
  • (LVL 200 - LVL 299) Abyss
  • (LVL 300 - LVL 399) Inferno
  • (LVL 400 - LVL 499) Armageddon
  • (LVL 500 - LVL 599) Cataclysm
  • (LVL 600 - LVL 699) Doom
  • (LVL 700 - LVL 799) Oblivion
  • (LVL 800 - LVL 899) Pandemonium
  • (LVL 900 - ∞) Apocalypse Wikipedia updated accordingly.

[*]QUEST initiation notification: Another unique C# mod that you probably won't find on other servers (by default, the server does not log QUEST initiation, but I solved it with a NetPackage). If someone starts a quest, it is displayed in the chat who, at which POI, and at which position initiated the quest. This way, you can pay more attention to others not to disturb them during their quest.

[*]Autominer/Miner machine usage: There are 3 types of drill bits for the miner machine (autominer), which are designed to excavate different materials and are not interchangeable. They are also marked with different colors:



  • TIER 1 - Green (Clay, Cobblestone, Stone, Sand) craftable from the LVL 50 Tools Digest book
  • TIER 2 - Blue (Brass, Iron, Lead) craftable from the LVL 75 Tools Digest book
  • TIER 3 - Pink (Coal, Nitrate, Oil) craftable from the LVL 100 Tools Digest book In addition to the drill bit, you also need fuel to operate the machine. Webshop updated. The update will only be available after the next server restart.

[*]EVENT - Homerun Derby: New event available: Homerun Derby (another custom C# server-side mod). You can start an event every 10 minutes using the /homerun command, costing 1000 OC. The goal is to hit the zombies with melee weapons into the balloons. Every popped balloon earns points, displayed upon popping (your hitting power is significantly higher during this event than usual). The higher your score, the better the Tier loot chest you receive at the end. The task can also be completed in a party, making it easier to rack up points, which are totaled. Here's a short video: https://youtu.be/yQ_qgL9hCdw

[*]Automatic TIP messages every 15 minutes now only appear up to level 5. DC output fix / When listing Bloodmoon players, there's no comma after the last name fixed. XP multiplier increased to 500% until January 1, 2025! Smaller Christmas tree can now be requested from admins, 4m high, and the large one is still available.

[*]Operencia DC - role upgrade



 As you've noticed, I've made some changes on the Discord server. I created a bot enforcing mandatory language selection and DC rules         acceptance. NO ACTION REQUIRED BY ANYONE, I HAVE ASSIGNED THE RANKS WITH THE BOT. You can select only one language at a time, and communication is completely separated as each language has its own channels. Not all channels are available in English yet, but the important ones are. Many of you have probably noticed that there's a lot of English text on the server as well; this is because we are trying to open up to the world and not just look within our country.

 
Last edited by a moderator:
UPDATE - 2025.02.21.

  • Tablet: A tablet is now available, providing useful information. Among other things, you will find commands, descriptions, rules, quick links, level, and balance, character preview etc. Some functions are still under development: Fast travel (teleport), more detailed statistics, zombie detector. You can access the tablet by typing the /tablet command, but it can also be made visible by pressing the ESC key.
  • Daily automatic restart fixed.
    operencia_tablet.png

 
UPDATE - 2025.03.06.

HUD Development:

  • Sprint mode display is now available
  • Status/need indicators no longer disappear when seated in a vehicle, and are no longer controlled by the toolbelt
  • Enemy HP is marked in red for better visibility
  • From now on, if you finish reading a book or a book series, a green checkmark will indicate that it has been read, making it easier to notice

Vehicle update:

  • I have made the use and drivability of the following vehicles available on the server side: PoliceCar, Bus, WorkingStiff, Ambulance, Sedan, Firefighter





 
UPDATE - 2025.03.14.

  • For voting (/vote), Supply Crates are now awarded, containing random items.
  • New commands for admins to freeze a player: /freeze - to unfreeze: /unfreeze.
  • Reworked wandering horde system:



    The more aggressive your actions, the more random hordes will target you.
  • Now includes more animals, not just attackers.
  • A much higher chance of encountering larger hordes, and attacking them may trigger additional hordes.
  • (If deemed unsuitable, these settings can be adjusted.)

[*]HUD rework: All BUFFs are now displayed above the chat in a side-by-side layout.

[*]When starting a quest, the chat will now display its Tier level.

[*]Automatic restarts increased to 2 per day (every 12 hours).


 
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