Btw, since November: (without a wipe)
Wikipedia update -https://wiki.operencia.net/
New Pages
- Modifications: All MODs on the server are listed with short descriptions (sometimes longer).
- Legendary Weapons and Tools page integrated here.
- Additionally, the Legendary Weapons and Tools are categorized, with sortable parameters to make selection easier.
Removed Pages
- The Legendary Weapons and Tools page has been moved and can now be found on the Modifications page.
Updates and Improvements
- A central horde area (POI) accessible to everyone: Next to the starting point, there is a constructed Christmas tree, whose rings form paths for zombies, making it an excellent spot for horde defense from above. The horde area can be used by anyone, and there's no need to worry about damage since its status can be reset at any time. Enjoy the game! The protection area of the starting point is thus reduced, but it still remains 100% protected.
- Fixed the number of currently online players in the /stats command.
- Fixed the Lotto prize pool bug, now the prize increases with this formula when you buy a lottery: Prize = Current prize + Number of players * 200. So the more players online, the higher the prize pool can be.
- Script optimization at connection.
- When someone left under a horde as the last one/alone, there was an error or no indication at all, fixed!
- The weather system has been completely reworked: It is divided into 4 time periods according to in-game hours, with completely random weather within these periods. Different temperatures are associated with the weather, which are also random within a certain range, so thermal sensation plays a significant role no matter which biome you are in.
- Time now passes on the server even when no one is online. Therefore, the horde will also proceed even if no one is online, and initiated crafts will also continue. The server logs the last person who logged off under a horde, although there are no sanctions from now on. The mod is C# based and implements a time refresh function into Harmony, which keeps it in sync. It does not cause any harm, but if you find any irregularities, please report them! Thank you! The update will only be available after the next server restart.
- The Discord /status command has been improved in appearance + swap file display. Fixed the next horde arriving in X days query: If the horde is today, it no longer says 0 days, but that the horde is arriving tonight. Furthermore, if the horde is ongoing, it does not show -1 day but says the horde is currently in progress. Additionally, to allow other servers to benefit from my fix, I have submitted my corrected horde display version to the CSMM GitHub, which will be accepted by Catalysm https://github.com/CatalysmsServerManager/7-days-to-die-server-manager/pull/1536
- Maximum player level increased to 1000: As we are planning for the long term and several players are close to or have already reached level 300, we have increased this to 1000. This does not affect the skill system, so you can still accumulate skill points as before.
- Bloodmoon announcement in server log channel fixed: If no one is online when the horde starts, it only states that the Bloodmoon has begun (no empty names listed). The /horde command has been completely reworked to match the new level system. As a result, it will be significantly more challenging from level 300 onwards:
(LVL 1 - LVL 99) Scavenger
- (LVL 100 - LVL 199) Warlord
- (LVL 200 - LVL 299) Abyss
- (LVL 300 - LVL 399) Inferno
- (LVL 400 - LVL 499) Armageddon
- (LVL 500 - LVL 599) Cataclysm
- (LVL 600 - LVL 699) Doom
- (LVL 700 - LVL 799) Oblivion
- (LVL 800 - LVL 899) Pandemonium
- (LVL 900 - ∞) Apocalypse Wikipedia updated accordingly.
[*]QUEST initiation notification: Another unique C# mod that you probably won't find on other servers (by default, the server does not log QUEST initiation, but I solved it with a NetPackage). If someone starts a quest, it is displayed in the chat who, at which POI, and at which position initiated the quest. This way, you can pay more attention to others not to disturb them during their quest.
[*]Autominer/Miner machine usage: There are 3 types of drill bits for the miner machine (autominer), which are designed to excavate different materials and are not interchangeable. They are also marked with different colors:
TIER 1 - Green (Clay, Cobblestone, Stone, Sand) craftable from the LVL 50 Tools Digest book
- TIER 2 - Blue (Brass, Iron, Lead) craftable from the LVL 75 Tools Digest book
- TIER 3 - Pink (Coal, Nitrate, Oil) craftable from the LVL 100 Tools Digest book In addition to the drill bit, you also need fuel to operate the machine. Webshop updated. The update will only be available after the next server restart.
[*]EVENT - Homerun Derby: New event available: Homerun Derby (another custom C# server-side mod). You can start an event every 10 minutes using the /homerun command, costing 1000 OC. The goal is to hit the zombies with melee weapons into the balloons. Every popped balloon earns points, displayed upon popping (your hitting power is significantly higher during this event than usual). The higher your score, the better the Tier loot chest you receive at the end. The task can also be completed in a party, making it easier to rack up points, which are totaled. Here's a short video:
https://youtu.be/yQ_qgL9hCdw
[*]Automatic TIP messages every 15 minutes now only appear up to level 5. DC output fix / When listing Bloodmoon players, there's no comma after the last name fixed. XP multiplier increased to 500% until January 1, 2025! Smaller Christmas tree can now be requested from admins, 4m high, and the large one is still available.
[*]Operencia DC - role upgrade
As you've noticed, I've made some changes on the Discord server. I created a bot enforcing mandatory language selection and DC rules acceptance. NO ACTION REQUIRED BY ANYONE, I HAVE ASSIGNED THE RANKS WITH THE BOT. You can select only one language at a time, and communication is completely separated as each language has its own channels. Not all channels are available in English yet, but the important ones are. Many of you have probably noticed that there's a lot of English text on the server as well; this is because we are trying to open up to the world and not just look within our country.