I watched streams from different people. And I do not understand super hard bugs that could not be missed in any way by a team of testers who do not know how much they tested the game.
1. When trying to modify rag clothes, a critical error crashes, prohibiting it
2. The world generator crossed the biomes, dividing them by a straight line running along the square. That is, at the junction of the biomes there were even high cliffs separating them
3. The lantern in the helmet does not work
4. VERY IMPORTANT!!! For some reason, all streamers have some problems with the booty. For everyone I opened, weapons literally drop out through the box, heaps of ammunition, portable turrets, electric tubes and so on. Very unbalanced loot. Each weapon box is a 100% weapon. Ordinary boxes give it very often. I don’t understand how it was possible to allow this during the test.
5.When the electrodink enters into a state of shock, subsequent beats interrupt the twitching animation, and turn on the animation of the pain from the shock. A zombie can fall to the ground in an electric state, but he must twitch under the effect of electricity until it ends, otherwise it looks silly
6. I don’t know if this can be attributed to bugs, but a blow with an electric baton reproduces the sound of some kind of sand, but it doesn’t strike at metal. The spear has a similar thing with a sound, the sound is like some kind of glass, but not like a spear piercing the flesh
p.s. The translator wrote through Google, so that distortion of thoughts is possible
1. When trying to modify rag clothes, a critical error crashes, prohibiting it
2. The world generator crossed the biomes, dividing them by a straight line running along the square. That is, at the junction of the biomes there were even high cliffs separating them
3. The lantern in the helmet does not work
4. VERY IMPORTANT!!! For some reason, all streamers have some problems with the booty. For everyone I opened, weapons literally drop out through the box, heaps of ammunition, portable turrets, electric tubes and so on. Very unbalanced loot. Each weapon box is a 100% weapon. Ordinary boxes give it very often. I don’t understand how it was possible to allow this during the test.
5.When the electrodink enters into a state of shock, subsequent beats interrupt the twitching animation, and turn on the animation of the pain from the shock. A zombie can fall to the ground in an electric state, but he must twitch under the effect of electricity until it ends, otherwise it looks silly
6. I don’t know if this can be attributed to bugs, but a blow with an electric baton reproduces the sound of some kind of sand, but it doesn’t strike at metal. The spear has a similar thing with a sound, the sound is like some kind of glass, but not like a spear piercing the flesh
p.s. The translator wrote through Google, so that distortion of thoughts is possible
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