Hello, i tried to replace all special zombies and i did it in the entitygroup xml but i get the next error. First error is when i edited the whole xml including auto generated lines, the second one is without auto generated lines edited. I'm thinking that if i edited the auto generated lines i need to edit also one or more xml, but i don't know which ones.
PS: Also i mention i write the command "settime" to advance the game with 100+ days so i can get all types of zombie to be sure, ferals and other special zombies aren't spawning, that's the moment when the following errors appear.
All help is appreciated. Thank you.
PS: Also i mention i write the command "settime" to advance the game with 100+ days so i can get all types of zombie to be sure, ferals and other special zombies aren't spawning, that's the moment when the following errors appear.
All help is appreciated. Thank you.
Code:
2018-04-13T00:46:10 278.308 INF Spawning screamer horde zombie from scoutHordeStageGS8
NullReferenceException: Object reference not set to an instance of an object
at EntityGroups.GetRandomFromGroup (System.String _sEntityGroupName) [0x00000] in <filename unknown>:0
at AIWanderingHordeSpawner.YZ (.World , Single ) [0x00000] in <filename unknown>:0
at AIWanderingHordeSpawner.Update (.World world, Single dt) [0x00000] in <filename unknown>:0
at AIDirectorWanderingHordeComponent.BW (Single ) [0x00000] in <filename unknown>:0
at AIDirectorWanderingHordeComponent.Tick (Double _dt) [0x00000] in <filename unknown>:0
at AIDirector.UZ (Double ) [0x00000] in <filename unknown>:0
at AIDirector.Tick (Double dt) [0x00000] in <filename unknown>:0
at World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) [0x00000] in <filename unknown>:0
at GameManager.JQ () [0x00000] in <filename unknown>:0
at GameManager.Update () [0x00000] in <filename unknown>:0
Code:
2018-04-13T01:02:15 221.635 INF Spawning screamer horde zombie from scoutHordeStageGS18
NullReferenceException: Object reference not set to an instance of an object
at EntityGroups.GetRandomFromGroup (System.String _sEntityGroupName) [0x00000] in <filename unknown>:0
at AIWanderingHordeSpawner.YZ (.World , Single ) [0x00000] in <filename unknown>:0
at AIWanderingHordeSpawner.Update (.World world, Single dt) [0x00000] in <filename unknown>:0
at AIDirectorWanderingHordeComponent.BW (Single ) [0x00000] in <filename unknown>:0
at AIDirectorWanderingHordeComponent.Tick (Double _dt) [0x00000] in <filename unknown>:0
at AIDirector.UZ (Double ) [0x00000] in <filename unknown>:0
at AIDirector.Tick (Double dt) [0x00000] in <filename unknown>:0
at World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) [0x00000] in <filename unknown>:0
at GameManager.JQ () [0x00000] in <filename unknown>:0
at GameManager.Update () [0x00000] in <filename unknown>:0