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NRE Errors in Ravenhearst, need some help.

Baobab

New member
i'm playing Ravenhearst 3.1.5 on a dedi server. Sometimes i got this errors:

NullReferenceException: Object reference not set to an instance of an object

at TileEntityPowered.DrawWires () [0x00000] in <filename unknown>:0

at BlockPowered+JW.MoveNext () [0x00000] in <filename unknown>:0

at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object

at EntityVehicle.TSQ () [0x00000] in <filename unknown>:0

at EntityVehicle.FixedUpdate () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

can someone explane what that means?

EntityVehicle = Bikes (if im right), and wires are something with electrisity. !!

I see, if i in the wrong section pls move this, thx.

 
Last edited by a moderator:
is the server 3.1.5? backup, and reinstall clean 7dtd download mod again, and reinstall. try to connect. does everyone who connects to the server have this issue? or are there people who can connect and play just fine?

 
is the server 3.1.5? backup, and reinstall clean 7dtd download mod again, and reinstall. try to connect. does everyone who connects to the server have this issue? or are there people who can connect and play just fine?
The Server is 3.1.5 and works fine, its only me that get the error.

 
then lets start by backing up your game directory, and then deleting the original, keep the backup in another location.

uninstall the game from steam, then reinstall. then reinstall the mod. then connect.

your save files will be in affected

 
Next Error in Ravenhearst.: Elevator (Small)

NullReferenceException: Object reference not set to an instance of an object

at BlockElevatorFloor.GetScript (.BlockEntityData _ebcd, Vector3i _blockPos) [0x00000] in <filename unknown>:0

at BlockElevatorFloor.OnBlockActivated (Int32 _indexInBlockActivationCommands, .WorldBase _world, Int32 _clrIdx, Vector3i _blockPos, BlockValue _blockValue, .EntityAlive _player) [0x00000] in <filename unknown>:0

 
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