Katitof
Refugee
While I'm still salty AF about broken promise on delivery frequency of new alphas, I'm having a blast in A18, partly due to new perk system and skill books and overall revamped progression, which is amazing, I'm going to be brief here.
However much level designer(s) earn at PIMPS, they definitely do not earn enough.
The stories they are able to tell through POIs, the traps, mazes, "puzzles" and secrets, I don't remember when was last time I've had this much fun simply exploring POIs and doing quests - you enter what seems to be just another house POI only to find out a secret research facility below it, things like that make this game utterly amazing experience that's second to none in the sea of "zombie survival games".
However much level designer(s) earn at PIMPS, they definitely do not earn enough.
The stories they are able to tell through POIs, the traps, mazes, "puzzles" and secrets, I don't remember when was last time I've had this much fun simply exploring POIs and doing quests - you enter what seems to be just another house POI only to find out a secret research facility below it, things like that make this game utterly amazing experience that's second to none in the sea of "zombie survival games".