EpicSpire
Refugee
i'm working on a gameplay series that has no traders on the map, but i would still like to do the challenges that i find in loot.
i have tried the following 2 lines of code, and they both do not seem to work. i have tried them together and i have tried them individually
<remove xpath="/quests/quest[contains(@id, 'challenge')]/property[@name='completiontype']" />
<remove xpath="/quests/quest[contains(@id, 'challenge')]/objective[@type='InteractWithNPC']" />
using the following challenge as an example:
the property of "completiontype" value= "TurnIn" i was going to use <set xpath> but there is no other completion type for me to set it to. the basic survival quest (which is completed without having to turn in or return to trader) does not have a completion type. does anyone know how i can achieve this?
i have tried the following 2 lines of code, and they both do not seem to work. i have tried them together and i have tried them individually
<remove xpath="/quests/quest[contains(@id, 'challenge')]/property[@name='completiontype']" />
<remove xpath="/quests/quest[contains(@id, 'challenge')]/objective[@type='InteractWithNPC']" />
using the following challenge as an example:
the property of "completiontype" value= "TurnIn" i was going to use <set xpath> but there is no other completion type for me to set it to. the basic survival quest (which is completed without having to turn in or return to trader) does not have a completion type. does anyone know how i can achieve this?
Code:
[COLOR=#e8bd89]<quest[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]id[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"challenge_silenceofthelambs"[/COLOR][COLOR=#e8bd89]>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<property[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]name[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"name_key"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"challenge_silenceofthelambs"[/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<property[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]name[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"subtitle_key"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"challenge_silenceofthelambs_subtitle"[/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<property[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]name[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"description_key"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"challenge_silenceofthelambs_offer"[/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<property[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]name[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"icon"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"ui_game_symbol_zombie"[/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<property[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]name[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"repeatable"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"true"[/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<property[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]name[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"category_key"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"challenge"[/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<property[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]name[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"offer_key"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"challenge_silenceofthelambs_offer"[/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<property[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]name[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"difficulty"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"insane"[/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<property[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]name[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"completiontype"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"TurnIn"[/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<objective[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]type[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"RandomGoto"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"500-800"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]phase[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"1"[/COLOR][COLOR=#e8bd89]>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<property[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]name[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"completion_distance"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"50"[/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<property[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]name[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"nav_object"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"quest"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]</objective>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<objective[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]type[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"RallyPoint"[/COLOR][COLOR=#e8bd89]>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<property[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]name[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"start_mode"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"Create"[/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<property[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]name[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"phase"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"2"[/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<property[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]name[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"nav_object"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"rally"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]</objective>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<action[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]type[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"SpawnEnemy"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]id[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"zombieScreamer"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"2"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]phase[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"3"[/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<objective[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]type[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"ZombieKill"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]id[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"zombieScreamer"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"2"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]phase[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"3"[/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<objective[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]type[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"InteractWithNPC"[/COLOR][COLOR=#e8bd89]>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<property[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]name[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"phase"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"4"[/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]</objective>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<reward[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]type[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"Exp"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"500"[/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#ebe7e3]<!-- You can define a range of rewards like <reward type="Item" id="casinoCoin" value="200-500"/> -->[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]<reward[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]type[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"Item"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]id[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"casinoCoin"[/COLOR][COLOR=#ebe7e3] [/COLOR][COLOR=#df897a]value[/COLOR][COLOR=#d9b180]=[/COLOR][COLOR=#7ea9c4]"350"[/COLOR][COLOR=#e8bd89]/>[/COLOR][COLOR=#ebe7e3]
[/COLOR][COLOR=#e8bd89]</quest>[/COLOR]