Adam the Waster
Hunter
Maybe for small pois only? clear, repair/renforce, fight the horde.
Base 1000 Duke's for pay.
Base 1000 Duke's for pay.
Okay, we're envisioning different things, then. In my mind, once you'd repaired a block, it was done with, and you could then proceed to destroy it and it wouldn't matter.it wouldnt work cause what if a player has zombie block damage set to like 300%? just completely undoing all your work while pathing to you and theres nothing you can do to prevent it. if of the zombies dont despawn from the poi then it should stay that amount so the player can clear them all out first. its bad enough to have to deal with the low chance of a wandering horde or 3 screamers coincidently spawning while repairing
some of the bigger ones are fun to restore also. like the one cathedral on the hill in the snow biome of navezgane. ill post images from my old a21/20 save where i fixed it later. that is if i still have the save. that idiotic new prompt to clean up data when booting up had me delete all my old saves since a18 that werent in navezgane. youd think you would be warned theres a save file attached to these generated worlds. i even had the dishong tower repaired in that oneMaybe for small pois only? clear, repair/renforce, fight the horde.
Base 1000 Duke's for pay.
That's an interesting idea. And I'd probably do that, even though it would be kind of boring, just because I like to clear roads around the area I'm normally in anyhow so I don't have stuff in the way all the time. My only concern would be for people using mods that add more things to roads. For example, Vehicle Madness adds a lot more stuff to the roads, so the quests would be a lot more work for the same reward. I'm not sure if the game could determine the number of items that need removed and base the length on that so it would be the same amount of effort. If so, then that would work fine.i thought of a variant of this idea: road cleaner. quest marker will lead you to a specific asphalt road location. tasked to remove all broken cars/carts/rocks/carcass within a given road length. the higher to quest rank the longer the provided length of road.
WOW! Wonderful IDEA!!i thought of a variant of this idea: road cleaner. quest marker will lead you to a specific asphalt road location. tasked to remove all broken cars/carts/rocks/carcass within a given road length. the higher to quest rank the longer the provided length of road.