Hi everyone,
just started modding today and most stuff like adding new items and recipes works very well, but i got some problems i cant solve...
1. I want to change the Material (for scrapping) of books and schematics.. i tried this:
<set xpath="/items/item[@name='schematicMaster']/@Material">MresourceRockSmall</set>
<set xpath="/items/item[@name='skillBookMaster']/@Material">MresourceRockSmall</set>
changing the attribute in data/config/items.xml works fine, but i cant find out how to change it via mod.
2. Is it possible to add own recipes to the workbench categories? f.e. adding a new desk to building-tab?
3. Is it possible to add own categorys to self-created workstations?
4. and last but not least, i have a recipe that should be unlocked by intellect10, what value should i write into UnlockedBy-property?
thanks,
Morlon
just started modding today and most stuff like adding new items and recipes works very well, but i got some problems i cant solve...
1. I want to change the Material (for scrapping) of books and schematics.. i tried this:
<set xpath="/items/item[@name='schematicMaster']/@Material">MresourceRockSmall</set>
<set xpath="/items/item[@name='skillBookMaster']/@Material">MresourceRockSmall</set>
changing the attribute in data/config/items.xml works fine, but i cant find out how to change it via mod.
2. Is it possible to add own recipes to the workbench categories? f.e. adding a new desk to building-tab?
3. Is it possible to add own categorys to self-created workstations?
4. and last but not least, i have a recipe that should be unlocked by intellect10, what value should i write into UnlockedBy-property?
thanks,
Morlon