Adam the Waster
Well-known member
More items go have a deeper sense of... well more.
Resources
Chemicals: good for crafting drugs, powerful explosives. Ammo. Etc can be looted or crafted with 4 acid to get 12 Chemicals
Fertilizer: needed to upgrade crop plots and be used to make even stronger explosives. Can be found or crafted with nitrate, rotten meat, bones and chemicals
Yarrow: a white flower found all over. This has healing properties and more uses
Raw iron/Raw lead
raw iron and lead can be harvested from ores. They melt down for 10 of the item
Mineral ore: randomly when mining you will get vein Ore. Of you smelt it you get 10 of everything
Resin. Harvested from trees or trash can be used to make homemade glue, fire starters and syup?
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New ammos/equipment
Incendiary 9mm, 7.62, 44, and shotgun shells: deals bonus damage and chance to set targets on fire
Shock arrow: using lead, Chemicals, wires and arrow heads you can make a arrow that will SHOCK YOU
Shock junk rounds: using lead and electrical parts this when shot out of a junk turret will Shock targets
Incendiary junk rounds. Same thing but Cost glass and gas. But it sets targets in fire.
Stun grenade: using Chemicals, gun powder, iron, springs and mechanical parts. This when thrown at zombies will stun them and make them un able to move for 10 seconds. Last longer with perks
Shock charge: kinda like a molotov but electrical! This shocks targets.
Thermit: a stronger fire grenade that last longer and does more damage
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Weapon mods:
Makeshift sight: a crude sight for early uses
Crude scope: a Crude scope for early uses
Forged receiver: lowers durability by 10% (Can be added to bows)
Fast mag: increase reload by 10%
Blessed metal: increase damage to the undead
Head hunter: increase damage to humans/bandits
Spear Pike mod: increase reach by 1 block
Spear trident mod: increase width of your attack
Spear Shock coil: adds Shock damage
Knuckle protective wraps: lowers damage taken by 10% when have out
Knuckles love tap: increase cripple chance
Knuckle boring bits: goes through 10% armor
Sledge Lighten fram: increase swing speed and less stamina at the cost of damage
Sledge guillotine: increase dismember chance
Sledge spike mod: increase damage to armor targets
Baton unstable battery: adds fire damage
Baton Barbed teeth: stuns targets and increase armor damage
Gas mask: take less damage from acid and Radation.
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Healing/food
Herbal painkillers: weaker pain killers
Herbal vitamins: weaker vitamins but can be used in crafting other things.
Emergency first aid kit: instantly heals 100 hp but has cool down. Cost painkillers, fortbites, testosterone and first aid kit.
Boosters: increase jump hight for a few minutes. Can stack with parkour. Cost oh shiz drops, testosterone and vitamins
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Food
Resources
Chemicals: good for crafting drugs, powerful explosives. Ammo. Etc can be looted or crafted with 4 acid to get 12 Chemicals
Fertilizer: needed to upgrade crop plots and be used to make even stronger explosives. Can be found or crafted with nitrate, rotten meat, bones and chemicals
Yarrow: a white flower found all over. This has healing properties and more uses
Raw iron/Raw lead
raw iron and lead can be harvested from ores. They melt down for 10 of the item
Mineral ore: randomly when mining you will get vein Ore. Of you smelt it you get 10 of everything
Resin. Harvested from trees or trash can be used to make homemade glue, fire starters and syup?
---------------------------------------------
New ammos/equipment
Incendiary 9mm, 7.62, 44, and shotgun shells: deals bonus damage and chance to set targets on fire
Shock arrow: using lead, Chemicals, wires and arrow heads you can make a arrow that will SHOCK YOU
Shock junk rounds: using lead and electrical parts this when shot out of a junk turret will Shock targets
Incendiary junk rounds. Same thing but Cost glass and gas. But it sets targets in fire.
Stun grenade: using Chemicals, gun powder, iron, springs and mechanical parts. This when thrown at zombies will stun them and make them un able to move for 10 seconds. Last longer with perks
Shock charge: kinda like a molotov but electrical! This shocks targets.
Thermit: a stronger fire grenade that last longer and does more damage
--------------------------
Weapon mods:
Makeshift sight: a crude sight for early uses
Crude scope: a Crude scope for early uses
Forged receiver: lowers durability by 10% (Can be added to bows)
Fast mag: increase reload by 10%
Blessed metal: increase damage to the undead
Head hunter: increase damage to humans/bandits
Spear Pike mod: increase reach by 1 block
Spear trident mod: increase width of your attack
Spear Shock coil: adds Shock damage
Knuckle protective wraps: lowers damage taken by 10% when have out
Knuckles love tap: increase cripple chance
Knuckle boring bits: goes through 10% armor
Sledge Lighten fram: increase swing speed and less stamina at the cost of damage
Sledge guillotine: increase dismember chance
Sledge spike mod: increase damage to armor targets
Baton unstable battery: adds fire damage
Baton Barbed teeth: stuns targets and increase armor damage
Gas mask: take less damage from acid and Radation.
-------
Healing/food
Herbal painkillers: weaker pain killers
Herbal vitamins: weaker vitamins but can be used in crafting other things.
Emergency first aid kit: instantly heals 100 hp but has cool down. Cost painkillers, fortbites, testosterone and first aid kit.
Boosters: increase jump hight for a few minutes. Can stack with parkour. Cost oh shiz drops, testosterone and vitamins
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Food
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