SomeDink
Refugee
With the merge of Wastelands and the burnt biome, there's a void that needs filling.
And that's where me and my idea come in.
For the burnt biome's replacement, I suggest adding a swamp/bayou. A triecious wilderness dotted with fishing huts, moonshine distilleries that house the various special types of buff drinks as loot, as well as a possible plantation house/mansion.
Alongside those locations, a new animal in the form of Gators could be added, adding onto the stakes of visiting the biome, as well as possibly opening up room for a boss gator. Perhaps protecting a certain Elixir?
Then finally, this could finally lay the groundwork for a new vehicle, hovercrafts. Able to ride over water, circumventing the problems boats have had in the past within the game.
And that's where me and my idea come in.
For the burnt biome's replacement, I suggest adding a swamp/bayou. A triecious wilderness dotted with fishing huts, moonshine distilleries that house the various special types of buff drinks as loot, as well as a possible plantation house/mansion.
Alongside those locations, a new animal in the form of Gators could be added, adding onto the stakes of visiting the biome, as well as possibly opening up room for a boss gator. Perhaps protecting a certain Elixir?
Then finally, this could finally lay the groundwork for a new vehicle, hovercrafts. Able to ride over water, circumventing the problems boats have had in the past within the game.