Sabelrejen
New member
Hi
Me and my buddy have begun our journey into Alpha 17, and while it is a blast, we have had some thoughts on base defence balancing, and have some suggestion.
Suggestion in short:
Upgrade Wall block HP to take account for increased zombie aggression.
Background for suggestion:
With the new zombie AI, they seem to be significantly more aggressive - this is mostly a good thing!
However, this also means that they go absolutely berzerk on walls, whereas earlier they spent 80% of their time goofing off, and only the last 20% actually doing damage.
With the new AI, walls simply stand no chance in hell against a day 7 horde. We had a cobblestone base at night 7 and 2 rows of spikes all around. When they reached the wall, it took about 10 seconds and our base was breached - the entire lower floor being trashed by the Z's. In A16 and earlier, this would have taken minutes, and giving a chance to rush down to repair.
Hope you read this suggestion and consider it
Kind regards and keep up the good work!
Me and my buddy have begun our journey into Alpha 17, and while it is a blast, we have had some thoughts on base defence balancing, and have some suggestion.
Suggestion in short:
Upgrade Wall block HP to take account for increased zombie aggression.
Background for suggestion:
With the new zombie AI, they seem to be significantly more aggressive - this is mostly a good thing!
However, this also means that they go absolutely berzerk on walls, whereas earlier they spent 80% of their time goofing off, and only the last 20% actually doing damage.
With the new AI, walls simply stand no chance in hell against a day 7 horde. We had a cobblestone base at night 7 and 2 rows of spikes all around. When they reached the wall, it took about 10 seconds and our base was breached - the entire lower floor being trashed by the Z's. In A16 and earlier, this would have taken minutes, and giving a chance to rush down to repair.
Hope you read this suggestion and consider it

Kind regards and keep up the good work!