WizardMarnok
Refugee
My playing group has just started 2nd playthrough and upped difficulty to nomad, we like the day-to-day experience on our settings but found Blood Moon nights were spawning stuff way to tough for our liking.
We want to make it so that the Blood Moon spawns are more like regular difficulty. Browsing the files it seems that the spawns are goverened by
gamestages.xml : <spawner name="BloodMoonHorde">
Is this right or am I looking in the wrong place?
If this is right, would increasing the
gamestage stage = nnn
values mean lower grades of spawns are created, and if so how much should I increase it by (would doubling the values have that kind of effect?)
We want to make it so that the Blood Moon spawns are more like regular difficulty. Browsing the files it seems that the spawns are goverened by
gamestages.xml : <spawner name="BloodMoonHorde">
Is this right or am I looking in the wrong place?
If this is right, would increasing the
gamestage stage = nnn
values mean lower grades of spawns are created, and if so how much should I increase it by (would doubling the values have that kind of effect?)