B BadCops New member Oct 19, 2019 #1 Reward quest item <reward type="Item" id="meleeToolAuger" quality="6" value="1" /> so the quality="6" dont Work i recive all time quality 1 can you tell me why plz
Reward quest item <reward type="Item" id="meleeToolAuger" quality="6" value="1" /> so the quality="6" dont Work i recive all time quality 1 can you tell me why plz
stallionsden Tester Oct 19, 2019 #2 Reward quest item <reward type="Item" id="meleeToolAuger" quality="6" value="1" /> so the quality="6" dont Work i recive all time quality 1 can you tell me why plz Click to expand... Something to do with what tfp have done I am guessing. I can't get my survival bags to carry purple either even changing the templates to different ones to.
Reward quest item <reward type="Item" id="meleeToolAuger" quality="6" value="1" /> so the quality="6" dont Work i recive all time quality 1 can you tell me why plz Click to expand... Something to do with what tfp have done I am guessing. I can't get my survival bags to carry purple either even changing the templates to different ones to.
Claymore New member Oct 20, 2019 #3 Value goes 1 to 6. Quality isn't a factor anymore like it seems. Example: Code: <reward type="Item" id="meleeToolPickaxeIron" value="6" isfixed="true" /> Reward: Item Tool: Iron Pickaxe Value = Tier: 6 isfixed: Will be autoawarded Like the XML states: A value form 1 to 6 gives tiers 1 to 6, but can randomly be 1 tier lower. The Quest.XML itself is really helpful for this Hope, this helps
Value goes 1 to 6. Quality isn't a factor anymore like it seems. Example: Code: <reward type="Item" id="meleeToolPickaxeIron" value="6" isfixed="true" /> Reward: Item Tool: Iron Pickaxe Value = Tier: 6 isfixed: Will be autoawarded Like the XML states: A value form 1 to 6 gives tiers 1 to 6, but can randomly be 1 tier lower. The Quest.XML itself is really helpful for this Hope, this helps