Hi
on dedicated server. i trying to create a buff to call event for add 1 item. but it give me 2 items always. but i try on offline, it give me correct number as setting. Thank you in advance.
here is the buff.
<buff name="buffSuccess-M60LV1" hidden="true" icon="server_favorite" icon_color="235,252,4" icon_blink="true" remove_on_death="false">
<stack_type value="ignore"/>
<duration value="0.01"/>
<display_value value="duration"/>
<effect_group>
<requirement name="!HasBuff" buff="buffFail-M60LV1"/>
<triggered_effect trigger="onSelfBuffFinish" action="CallGameEvent" event="Success-M60ImpLV1" allow_client_call="true"/>
</effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="forge_item_complete"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffSuccess-M60LV1"/>
</buff>
here is the event
<action_sequence name="Success-M60LV1">
<action class="AddItems">
<property name="added_items" value="gunMGT4M60LV1" />
<property name="added_item_counts" value="1" />
<property name="phase" value="0" />
</action>
<action class="BeltTooltip">
<property name="text" value="Success!!" />
<property name="phase" value="1" />
</action>
</action_sequence>
on dedicated server. i trying to create a buff to call event for add 1 item. but it give me 2 items always. but i try on offline, it give me correct number as setting. Thank you in advance.
here is the buff.
<buff name="buffSuccess-M60LV1" hidden="true" icon="server_favorite" icon_color="235,252,4" icon_blink="true" remove_on_death="false">
<stack_type value="ignore"/>
<duration value="0.01"/>
<display_value value="duration"/>
<effect_group>
<requirement name="!HasBuff" buff="buffFail-M60LV1"/>
<triggered_effect trigger="onSelfBuffFinish" action="CallGameEvent" event="Success-M60ImpLV1" allow_client_call="true"/>
</effect_group>
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="forge_item_complete"/>
<triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" buff="buffSuccess-M60LV1"/>
</buff>
here is the event
<action_sequence name="Success-M60LV1">
<action class="AddItems">
<property name="added_items" value="gunMGT4M60LV1" />
<property name="added_item_counts" value="1" />
<property name="phase" value="0" />
</action>
<action class="BeltTooltip">
<property name="text" value="Success!!" />
<property name="phase" value="1" />
</action>
</action_sequence>