hey guys i been having a problem, i have a private mod that runs perfectly when im using it through the normal client game with no errors or anything but im trying to make/host a dedicated server on my own computer using the dedicated server version of the game and for some reason it gives me an weird error that makes no sense and only happens with using it in the dedicated server... ive set up a few servers before so im used to it and i dont believe it is due to something related to the settings however im really lost about this so thats why im here lol
(click for zoom)
it says im that the MMachineGunParts dont exist in my mod and it doesn't because that line it is reffering is the vanilla's machine gun parts in which the gun from my mods breaks into. Apparently theres nothing wrong with the spelling i also tried to start the server with EAC disabled and nothing... heres the lines of code from items.xml that the error is referring to
i cant figure why its happening or why its only happening with the dedicated server :distrust:

it says im that the MMachineGunParts dont exist in my mod and it doesn't because that line it is reffering is the vanilla's machine gun parts in which the gun from my mods breaks into. Apparently theres nothing wrong with the spelling i also tried to start the server with EAC disabled and nothing... heres the lines of code from items.xml that the error is referring to
Code:
<append xpath="/items">
<item name="M4 Rifle">
<property name="CustomIcon" value="M4Rifle"/>
<property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,barrelAttachments,sideAttachments,smallTopAttachments,mediumTopAttachments,stock,magazine,drumMagazine,firingMode,selfLoading,bottomAttachments,attFortitude,perkMachineGunner,perkBookAutoWeapons,perkAutoWeaponsDrumMag,canHaveCosmetic"/>
<property name="DescriptionKey" value="M4RifleDesc"/>
<property name="DisplayType" value="rangedGun"/>
<property name="HoldType" value="71"/>
<property name="Meshfile" value="#Other/Items?Weapons/Ranged/Tactical Assault Rifle/tacticalAssaultRiflePrefab.prefab"/>
<property name="Material" value="MMachineGunParts"/> <property name="Weight" value="4"/>
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