I have 16Gb RAM available for my server, currently using 2.21Gb.
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (3514) : Trying to close low level socket support, but we still have sockets open!
used by your application.
=================================================================
=================================================================
Native stacktrace:
=================================================================
0x7fbca2715062 - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so :
2023-11-03T08:07:16 48173.057 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198052181531
0x7fbca26bdd3d - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so :
0x7fbca2643250 - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so :
0x7fbca6e42520 - /lib/x86_64-linux-gnu/libc.so.6 :
0x7fba7b0cc7bb - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba7abf2103 - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba7abf9190 - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba7ae19214 - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba7ae15b89 - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba7a064303 - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba7a06521a - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba7a066103 - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba7a066b61 - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba79f1fbb0 - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba7a11dcbd - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba7a28d3c2 - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba7a28a128 - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba7a28c928 - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba7a28cf58 - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba7ad7346a - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba7ad71541 - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba7ad71c3b - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fba7ad75a05 - /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/linux64/steamclient.so :
0x7fbca6e94ac3 - /lib/x86_64-linux-gnu/libc.so.6 :
0x7fbca6f26a40 - /lib/x86_64-linux-gnu/libc.so.6 :
=================================================================
Telemetry Dumper:
=================================================================
Thread 0x7fba787fe640 may have been prematurely finalized* Assertion at mono-threads.c:702, condition `info' not met, function:mono_thread_info_current,
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (3514) : Trying to close low level socket support, but we still have sockets open!
Shutdown handler: cleanup.
08:07:19
Shutdown handler: initialize.
Preloaded 'libEOSSDK-Linux-Shipping.so'
Preloaded 'libMagick.so'
Preloaded 'lib_burst_generated.so'
Preloaded 'libgetrss.so'
Preloaded 'libsteam_api.so'
Preloaded 'steamclient.so'
Unable to preload the following plugins:
libMouseLib.so
Loading player data from /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer_Data/data.unity3d
Initialize engine version: 2021.3.19f1 (c9714fde33b6)
[Subsystems] Discovering subsystems at path /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0; jobified=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
ALSA lib confmisc.c:855

parse_card) cannot find card '0'
FMOD failed to initialize the output device.: "Error initializing output device. " (60)
ALSA lib conf.c:5178

_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
ALSA lib confmisc.c:422

snd_func_concat) error evaluating strings
ALSA lib conf.c:5178

_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
ALSA lib confmisc.c:1334

snd_func_refer) error evaluating name
ALSA lib conf.c:5178

_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
ALSA lib conf.c:5701

snd_config_expand) Evaluate error: No such file or directory
ALSA lib pcm.c:2664

snd_pcm_open_noupdate) Unknown PCM default
Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
ALSA lib confmisc.c:855

parse_card) cannot find card '0'
FMOD failed to initialize the output device.: "Error initializing output device. " (60)
ALSA lib conf.c:5178

_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
ALSA lib confmisc.c:422

snd_func_concat) error evaluating strings
ALSA lib conf.c:5178

_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
ALSA lib confmisc.c:1334

snd_func_refer) error evaluating name
FMOD initialized on nosound output
ALSA lib conf.c:5178

_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
ALSA lib conf.c:5701

snd_config_expand) Evaluate error: No such file or directory
ALSA lib pcm.c:2664

snd_pcm_open_noupdate) Unknown PCM default
Begin MonoManager ReloadAssembly
- Completed reload, in 0.076 seconds
08:07:20
UnloadTime: 0.949872 ms
Fallback handler could not load library /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer_Data/MonoBleedingEdge/x86_64/data-0x2e2d890.so
ERROR: ld.so: object 'libdoorstop_x64.so' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
Fallback handler could not load library /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer_Data/MonoBleedingEdge/x86_64/data-0x3310730.so
2023-11-03T08:07:20 0.354 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: LinuxPlayer 64 Bit
2023-11-03T08:07:20 0.355 INF System information:
2023-11-03T08:07:20 0.355 INF OS: Linux 6.2 Ubuntu 22.04 64bit
2023-11-03T08:07:20 0.356 INF CPU: Intel(R) Xeon(R) CPU E3-1240 v3 @ 3.40GHz (cores:

2023-11-03T08:07:20 0.356 INF RAM: 15779 MB
2023-11-03T08:07:20 0.356 INF GPU: Null Device (128 MB)
2023-11-03T08:07:20 0.359 INF Graphics API: NULL 1.0 [1.0] (shader level 5.0)
2023-11-03T08:07:20 0.359 INF Last played version: Alpha 21.1
2023-11-03T08:07:20 0.361 INF Local UTC offset: 11 hours
2023-11-03T08:07:20 0.383 INF Command line arguments: /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer.x86_64 -quit -batchmode -nographics -configfile=seven-days-settings210.xml -dedicated
2023-11-03T08:07:20 0.384 INF Parsing server configfile: /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer_Data/../seven-days-settings210.xml
2023-11-03T08:07:20 0.417 INF Parsing server configfile successfully completed
2023-11-03T08:07:20 0.418 INF Starting dedicated server level=PREGEN6k game name=Auspocalypse
2023-11-03T08:07:20 0.419 INF Maximum allowed players: 8
2023-11-03T08:07:20 0.419 INF Game mode: GameModeSurvival
2023-11-03T08:07:20 0.419 INF [Platform] Init
2023-11-03T08:07:20 0.459 INF [Platform] Using native platform: Steam
2023-11-03T08:07:20 0.460 INF [Platform] Using cross platform: EOS
2023-11-03T08:07:20 0.461 INF [Platform] Using server platform: Steam
2023-11-03T08:07:20 0.461 INF [Platform] Using server platform: XBL
2023-11-03T08:07:20 0.463 INF Starting PlayerInputManager...
08:07:21
2023-11-03T08:07:21 0.606 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
2023-11-03T08:07:21 0.619 INF [Platform] Initializing Steam
2023-11-03T08:07:21 0.619 INF [Platform] Initializing EOS
2023-11-03T08:07:21 0.635 INF [EOS] Initialize: Success
2023-11-03T08:07:21 0.646 INF [Platform] Initializing XBL
2023-11-03T08:07:21 0.864 INF Localization language from prefs: english
2023-11-03T08:07:21 0.864 INF Awake IsFocused: True
2023-11-03T08:07:21 0.864 INF Awake
2023-11-03T08:07:21 1.036 INF Dedicated server only build
2023-11-03T08:07:21 1.062 INF Occlusion: Awake
2023-11-03T08:07:21 1.065 INF Texture quality is set to 3
2023-11-03T08:07:21 1.071 WRN Device name for flag StandaloneLinux is unknown
2023-11-03T08:07:21 1.141 INF [MODS] Start loading from: '/home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer_Data/../Mods'
2023-11-03T08:07:21 1.153 INF [MODS] Trying to load from folder: 'TFP_CommandExtensions'
2023-11-03T08:07:21 1.159 INF [MODS] Loaded Mod: TFP_CommandExtensions (21.1.9.0)
2023-11-03T08:07:21 1.160 INF [MODS] Trying to load from folder: 'TFP_MapRendering'
2023-11-03T08:07:21 1.160 INF [MODS] Loaded Mod: TFP_MapRendering (21.1.9.0)
2023-11-03T08:07:21 1.160 INF [MODS] Trying to load from folder: 'TFP_WebServer'
2023-11-03T08:07:21 1.161 INF [MODS] Loaded Mod: TFP_WebServer (21.1.15.0)
2023-11-03T08:07:21 1.161 INF [MODS] Trying to load from folder: 'Xample_MarkersMod'
2023-11-03T08:07:21 1.162 INF [MODS] Loaded Mod: TFP_MarkersExample (21.1.9.0)
2023-11-03T08:07:21 1.162 INF [MODS] Initializing mod code
2023-11-03T08:07:21 1.162 INF [MODS] Found ModAPI in CommandExtensions.dll, creating instance
2023-11-03T08:07:21 1.163 INF [MODS] Initialized code in mod 'TFP_CommandExtensions' from DLL 'CommandExtensions.dll'
2023-11-03T08:07:21 1.163 INF [MODS] Found ModAPI in MapRendering.dll, creating instance
2023-11-03T08:07:21 1.164 INF [MODS] Initialized code in mod 'TFP_MapRendering' from DLL 'MapRendering.dll'
2023-11-03T08:07:21 1.165 INF [MODS] Found ModAPI in WebServer.dll, creating instance
Fallback handler could not load library /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer_Data/MonoBleedingEdge/x86_64/data-0x3f7d210.so
Fallback handler could not load library /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer_Data/MonoBleedingEdge/x86_64/data-0x3f8bd60.so
2023-11-03T08:07:21 1.174 INF [MODS] Initialized code in mod 'TFP_WebServer' from DLL 'WebServer.dll'
2023-11-03T08:07:21 1.175 INF [MODS] Found ModAPI in MarkersMod.dll, creating instance
2023-11-03T08:07:21 1.175 INF [MODS] Initialized code in mod 'TFP_MarkersExample' from DLL 'MarkersMod.dll'
2023-11-03T08:07:21 1.175 INF [MODS] Loading done
2023-11-03T08:07:21 1.196 INF Loading permissions file at '/home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer_Data/../User/Saves/serveradmin.xml'
2023-11-03T08:07:21 1.205 INF Loading permissions file done.
08:07:22
Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2023-11-03T08:07:22 2.130 INF Loaded (local): rwgmixer in 0.02
2023-11-03T08:07:22 2.167 INF Loaded (local): archetypes in 0.04
2023-11-03T08:07:22 2.169 INF Loaded (local): loadingscreen in 0.00
2023-11-03T08:07:22 2.169 INF WorldStaticData.Init() needed 0.000s
2023-11-03T08:07:22 2.198 INF Started Telnet on 27017
2023-11-03T08:07:22 2.206 INF [PartyQuests] Initialized
2023-11-03T08:07:22 2.207 INF Awake done in 1342 ms
08:07:25
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 3
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.UNUSED_ShowZombieCounter =
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2023-11-03T08:07:25 5.262 INF StartAsServer
08:07:26
2023-11-03T08:07:26 5.860 INF Loaded (local): materials in 0.52
2023-11-03T08:07:26 6.059 INF Loaded (local): physicsbodies in 0.20
2023-11-03T08:07:26 6.258 INF Loaded (local): painting in 0.20
08:07:27
2023-11-03T08:07:27 6.671 INF Loaded (local): shapes in 0.41
08:07:43
2023-11-03T08:07:43 23.265 INF Block IDs with mapping
Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
2023-11-03T08:07:43 23.281 INF Block IDs total 22097, terr 29, last 22319
2023-11-03T08:07:43 23.302 INF Loaded (local): blocks in 16.63
08:07:44
Unloading 64634 unused Assets to reduce memory usage. Loaded Objects now: 64256.
Total: 478.627599 ms (FindLiveObjects: 7.973417 ms CreateObjectMapping: 18.784675 ms MarkObjects: 425.967578 ms DeleteObjects: 25.901130 ms)
2023-11-03T08:07:44 23.928 INF Loaded (local): progression in 0.63
08:07:45
2023-11-03T08:07:45 24.652 INF Loaded (local): buffs in 0.72
Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
2023-11-03T08:07:45 24.837 INF Loaded (local): misc in 0.18
08:07:46
2023-11-03T08:07:46 25.610 INF Loaded (local): items in 0.77
2023-11-03T08:07:46 25.783 INF Item IDs with mapping
2023-11-03T08:07:46 25.784 INF ItemIDs from Mapping
2023-11-03T08:07:46 25.883 INF Loaded (local): item_modifiers in 0.27
2023-11-03T08:07:46 26.112 INF Loaded (local): entityclasses in 0.23
2023-11-03T08:07:46 26.285 INF Loaded (local): qualityinfo in 0.17
08:07:47
2023-11-03T08:07:47 26.602 INF Loaded (local): sounds in 0.32
2023-11-03T08:07:47 26.829 INF Loaded (local): recipes in 0.23
2023-11-03T08:07:47 27.029 INF Loaded (local): blockplaceholders in 0.20
2023-11-03T08:07:47 27.246 INF Loaded (local): loot in 0.22
2023-11-03T08:07:47 27.446 INF Loaded (local): entitygroups in 0.20
08:07:48
2023-11-03T08:07:48 27.646 INF Loaded (local): utilityai in 0.20
2023-11-03T08:07:48 27.847 INF Loaded (local): vehicles in 0.20
2023-11-03T08:07:48 28.047 INF Loaded (local): rwgmixer in 0.20
2023-11-03T08:07:48 28.247 INF Loaded (local): weathersurvival in 0.20
2023-11-03T08:07:48 28.447 INF Loaded (local): archetypes in 0.20
08:07:49
2023-11-03T08:07:49 28.726 INF Loaded (local): quests in 0.28
2023-11-03T08:07:49 28.926 INF Loaded (local): traders in 0.20
2023-11-03T08:07:49 29.127 INF Loaded (local): npc in 0.20
2023-11-03T08:07:49 29.326 INF Loaded (local): dialogs in 0.20
2023-11-03T08:07:49 29.539 INF Loaded (local): ui_display in 0.21
08:07:50
2023-11-03T08:07:50 29.791 INF Loaded (local): nav_objects in 0.25
2023-11-03T08:07:50 29.989 INF Loaded (local): gamestages in 0.20
2023-11-03T08:07:50 30.386 INF Loaded (local): gameevents in 0.40
08:07:51
2023-11-03T08:07:51 30.551 INF Loaded (local): twitch in 0.16
2023-11-03T08:07:51 30.751 INF Loaded (local): twitch_events in 0.20
2023-11-03T08:07:51 31.007 INF Loaded (local): dmscontent in 0.26
2023-11-03T08:07:51 31.207 INF Loaded (local): XUi_Common/styles in 0.20
2023-11-03T08:07:51 31.457 INF Loaded (local): XUi_Common/controls in 0.25
08:07:52
2023-11-03T08:07:52 31.657 INF Loaded (local): XUi/styles in 0.20
2023-11-03T08:07:52 31.857 INF Loaded (local): XUi/controls in 0.20
2023-11-03T08:07:52 32.166 INF Loaded (local): XUi/windows in 0.31
2023-11-03T08:07:52 32.366 INF Loaded (local): XUi/xui in 0.20
08:07:53
2023-11-03T08:07:53 32.586 INF Loaded (local): biomes in 0.22
2023-11-03T08:07:53 32.786 INF Loaded (local): worldglobal in 0.20
2023-11-03T08:07:53 32.987 INF Loaded (local): spawning in 0.20
2023-11-03T08:07:53 33.187 INF Loaded (local): loadingscreen in 0.20
2023-11-03T08:07:53 33.343 INF createWorld: PREGEN6k, Auspocalypse, GameModeSurvival
2023-11-03T08:07:53 33.345 INF Occlusion: Disabled
2023-11-03T08:07:53 33.417 INF Started thread ChunkRegeneration
2023-11-03T08:07:53 33.418 INF Started thread ChunkCalc
2023-11-03T08:07:53 33.418 INF Started thread ChunkMeshBake
2023-11-03T08:07:53 33.489 INF World.Load: PREGEN6k
2023-11-03T08:07:53 33.528 INF BloodMoon SetDay: day 35, last day 28, freq 7, range 0
08:07:54
2023-11-03T08:07:54 33.568 INF Started thread WaterSimulationApplyChanges
08:07:57
2023-11-03T08:07:57 37.220 INF Started thread GenerateChunks
08:07:58
2023-11-03T08:07:58 38.128 INF Calculating world hashes took 808 ms (world size 169 MiB)
2023-11-03T08:07:58 38.244 INF Loading dtm raw file took 973ms
08:07:59
2023-11-03T08:07:59 38.666 INF Biomes image size w= 6144, h = 6144
08:08:02
2023-11-03T08:08:02 42.467 INF Loading and creating biomes took 4222ms
08:08:03
2023-11-03T08:08:03 43.477 INF Loading and creating shader control textures took 1010ms
08:08:06
2023-11-03T08:08:06 46.070 INF Loading and parsing of generator took 2592ms
2023-11-03T08:08:06 46.134 INF Computed 620 chunk groups containing a total of 16315 chunks. Largest group contains 257 chunks.
2023-11-03T08:08:06 46.177 INF Started thread SaveChunks /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/User/Saves/PREGEN6k/Auspocalypse/Region
08:08:08
2023-11-03T08:08:08 47.752 INF [DECO] read 78099
2023-11-03T08:08:08 47.894 INF Dynamic Music Initialized on Server
2023-11-03T08:08:08 47.894 INF Dynamic Music Initialized on Dedi
2023-11-03T08:08:08 47.899 INF AstarManager Init
2023-11-03T08:08:08 48.158 INF WeatherManager: Init 8 weather packages
08:08:09
2023-11-03T08:08:09 48.678 INF createWorld() done
2023-11-03T08:08:09 48.686 INF Loading players.xml
2023-11-03T08:08:09 48.737 INF WeatherManager: ApplySavedPackages
2023-11-03T08:08:09 48.787 INF Loaded player
2023-11-03T08:08:09 48.848 INF 533 VehicleManager read #0, id 6860, vehicleMinibike, (-1300.5, 35.4, -1773.4), chunk -82, -111
2023-11-03T08:08:09 48.848 INF 533 VehicleManager read #1, id 5740, vehicleBicycle, (-1298.2, 35.0, -1780.7), chunk -82, -112
2023-11-03T08:08:09 48.849 INF 533 VehicleManager read #2, id 1845, vehicleBicycle, (-1303.0, 35.0, -1774.6), chunk -82, -111
2023-11-03T08:08:09 48.849 INF 533 VehicleManager read #3, id 4121, vehicleBicycle, (-1300.0, 36.0, -1768.9), chunk -82, -111
2023-11-03T08:08:09 48.849 INF 533 VehicleManager read #4, id 7511, vehicleMinibike, (-1321.5, 35.0, -1738.5), chunk -83, -109
2023-11-03T08:08:09 48.849 INF VehicleManager /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer_Data/../User/Saves/PREGEN6k/Auspocalypse/vehicles.dat, loaded 5
2023-11-03T08:08:09 48.853 INF DroneManager /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer_Data/../User/Saves/PREGEN6k/Auspocalypse/drones.dat, loaded 0
2023-11-03T08:08:09 49.109 INF [EOS] Registering server
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
CAppInfoCacheReadFromDiskThread took 2 milliseconds to initialize
Setting breakpad minidump AppID = 251570
[S_API FAIL] Tried to access Steam interface SteamNetworkingUtils004 before SteamAPI_Init succeeded.
dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory
2023-11-03T08:08:09 49.257 INF Loading dymesh settings
2023-11-03T08:08:09 49.257 INF Dynamic Mesh Settings
2023-11-03T08:08:09 49.257 INF Use Imposter Values: False
2023-11-03T08:08:09 49.257 INF Only Player Areas: True
2023-11-03T08:08:09 49.257 INF Player Area Buffer: 3
2023-11-03T08:08:09 49.257 INF Max View Distance: 1000
2023-11-03T08:08:09 49.257 INF Regen all on new world: False
2023-11-03T08:08:09 49.260 INF Dymesh: Prepping dynamic mesh. Resend Default: True
2023-11-03T08:08:09 49.260 INF Dymesh: Mesh location: /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer_Data/../User/Saves/PREGEN6k/Auspocalypse/DynamicMeshes/
2023-11-03T08:08:09 49.262 INF [Web] Webserver not started, WebDashboardEnabled set to false
2023-11-03T08:08:09 49.263 INF StartGame done
2023-11-03T08:08:09 49.267 INF [Steamworks.NET] Registering auth callbacks
2023-11-03T08:08:09 49.271 INF [Steamworks.NET] GameServer.Init successful
2023-11-03T08:08:09 49.274 INF [Steamworks.NET] Making server public
08:08:10
2023-11-03T08:08:10 49.878 INF [EOS] Server registered, session: 92478cfaa9e3475fa764b0496259a9b9
2023-11-03T08:08:10 49.887 INF [EOS] Session address: 125.168.123.234
2023-11-03T08:08:10 50.168 INF Dymesh: Warming dynamic mesh
2023-11-03T08:08:10 50.168 INF Dymesh: Creating dynamic mesh manager
2023-11-03T08:08:10 50.177 INF Dymesh: Awake
2023-11-03T08:08:10 50.178 INF Dymesh: Mesh location: /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer_Data/../User/Saves/PREGEN6k/Auspocalypse/DynamicMeshes/
2023-11-03T08:08:10 50.181 INF Dymesh: Loading Items: /home/amp/.ampdata/instances/Auspocalypse01/seven-days-to-die/294420/7DaysToDieServer_Data/../User/Saves/PREGEN6k/Auspocalypse/DynamicMeshes/
2023-11-03T08:08:10 50.207 INF Dymesh: Loaded Items: 26
2023-11-03T08:08:10 50.208 INF Dymesh: Loading all items took: 0.027331 seconds.
2023-11-03T08:08:10 50.219 INF Clearing queues.
2023-11-03T08:08:10 50.220 INF Cleared queues.
2023-11-03T08:08:10 50.222 INF Dynamic thread starting
2023-11-03T08:08:10 50.227 INF Dymesh door replacement: imposterBlock
08:08:11
2023-11-03T08:08:11 50.602 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90177588967432221, public IP=12*.16*.12*.23*
08:08:19
2023-11-03T08:08:19 59.398 INF Telnet connection from: 127.0.0.1:36226
2023-11-03T08:08:19 59.398 INF Started thread TelnetClient_127.0.0.1:36226
Please enter password:
Logon successful.
*** Connected with 7DTD server.
*** Server version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1
*** Dedicated server only build
Server IP: 125.168.123.234
Server port: 27015
Max players: 8
Game mode: GameModeSurvival
World: PREGEN6k
Game name: Auspocalypse
Difficulty: 2
Press 'help' to get a list of all commands. Press 'exit' to end session.
08:08:36
2023-11-03T08:08:36 75.570 INF [DECO] written 78099, in 67ms
2023-11-03T08:08:36 75.570 INF [DECO] written 78099, in 67ms
2023-11-03T08:08:36 75.578 INF [DECO] write thread 6ms
2023-11-03T08:08:36 75.578 INF [DECO] write thread 6ms