Multiplayer game has stopped saving client's progress

Hodad

Refugee
So I've been hosting a multiplayer game for a couple of weeks now and we're at day 50, player level 60-70 or so.  At a certain point in our game, the client has been frozen in time and his game is not saving.  

He can level up, collect gear, do whatever, but when he logs out and back in, he spawns in at the exact same place, at the same trader quest state, and has lost any level or item progress.  We've rebooted a few times, tried a few tests, but it seems very consistent, he just pops back in at the same place, with the same health at level 63, on the same quest state he was in before.  We haven't seen any console errors or anything to indicate a problem.

Below are the last couple of output logs from the server.  I don't have his client files.  Host name is Hodad, client name is Rebelisle.  Thank you in advance for any ideas.

https://pastebin.com/RiWMV3nq

https://pastebin.com/EYnV9a7A

 
, he spawns in at the exact same place, at the same trader quest state,
This is just a shot in the dark, but maybe the quest is bugging out somehow. Try abandoning that quest and take a different one. Or none at all for a few hours.

 
You are not the only one experiencing this. Read the known bugs and if it isn’t listed, submit a formal bug report.

 
Back
Top