More wild life in the forest

Adam the Waster

Well-known member
Simpley put the forest has basically no wildlife! And little danger due too it. Sense it's the easy zone. More animals should be found.

Deer, pigs, chickens, rabies and snakes during the day.

Deer, Hogs, coyotes, wolves, and small bears during the night 

Hell the burnt forest has more life then the forest

 
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Simpley put the forest has basically no wildlife! And little danger due too it. Sense it's the easy zone. More animals should be found.

Deer, pigs, chickens, rabies and snakes during the day.

Deer, Hogs, coyotes, wolves, and small bears during the night 

Hell the burnt forest has more life then the forest
agree, forest is too empty and boring - needs more wildlife! Also forest needs more variants of plants

 
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At least 2.0 will make it so trees appear in different densities and it sounds like we'll see trees of different sizes/ages of growth.  That will improve the look a lot, though more tree and plant variety would be nice.  As far as animals, more would be nice, but it's hard to balance between having enough animals to look good while not having so many that meat is extremely easy to get.  It's already too easy to get meat, so having more animals that provide it wouldn't be great.  They'd need to do it in a way that doesn't make meat even easier to obtain.  Maybe add regular birds or squirrels and make them so they can't be killed.  You'd get the feel of more animals without affecting the availability of meat.

 
Make a percentage of the meat from animals be rotten flesh (as the virus has "corrupted" them) would be a way to solve that.
I would kinda like that ngl or add tiers of meat cuz not all meat Is equal.  

Alot of carnivores meat can offend have disease and isn't the best in quality.  Vs deer or rabbit meat

Like you got

stringy meat 

Raw meat 

Prime meat 

At least 2.0 will make it so trees appear in different densities and it sounds like we'll see trees of different sizes/ages of growth.  That will improve the look a lot, though more tree and plant variety would be nice.  As far as animals, more would be nice, but it's hard to balance between having enough animals to look good while not having so many that meat is extremely easy to get.  It's already too easy to get meat, so having more animals that provide it wouldn't be great.  They'd need to do it in a way that doesn't make meat even easier to obtain.  Maybe add regular birds or squirrels and make them so they can't be killed.  You'd get the feel of more animals without affecting the availability of meat.
Like I said.  Tiers of meat needed

Stringy meat is nasty carnivores meat and can make you sick even when cooked from wolf's, coyotes, snakes 

Raw meat from stuff like chicken, rabbits deer. Pigs/hogs 

Then prime meat from, mountain lions and bears used to make hearty meat stew and steak and potatoes 

 
Rotten flesh can be used to cook a decent food (hobo stew), so that's not much help.  I never cook it, but there are people who cook it all the time.  And if it's really easy to get, everyone would be cooking only that.

As far as different levels of meat... people play the game with only making bacon and eggs.  You don't need to make the higher quality food in this game unless you feel like it.  If meat is easy enough to get that you can make bacon and eggs with no effort (or even boiled meat), it doesn't really matter if there is better meat available.  As far as "bad" meat from carnivores... if they added something that can make you sick, they'd have something that can cure that.  People would just eat a vitamin or whatever.  No matter how you set it up, more meat sources of any kinds make the food balance even worse than it already is.  Besides, I'm not sure how bad such meat really is, if prepared correctly.  You're even listing carnivores as "prime" meat.  People used to eat wolves all the time.  Maybe it was bad for them... I don' t know.  But they survived, so it couldn't be that bad.  And people definitely eat snake.

The best option is to have small animals like I mentioned that just can't be killed so you get the environmental effect of having more animals around, but it has no impact on food sources.

 
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Rotten flesh can be used to cook a decent food (hobo stew), so that's not much help.  I never cook it, but there are people who cook it all the time.  And if it's really easy to get, everyone would be cooking only that.

As far as different levels of meat... people play the game with only making bacon and eggs.  You don't need to make the higher quality food in this game unless you feel like it.  If meat is easy enough to get that you can make bacon and eggs with no effort (or even boiled meat), it doesn't really matter if there is better meat available.  As far as "bad" meat from carnivores... if they added something that can make you sick, they'd have something that can cure that.  People would just eat a vitamin or whatever.  No matter how you set it up, more meat sources of any kinds make the food balance even worse than it already is.  The best option is to have small animals like I mentioned that just can't be killed so you get the environmental effect of having more animals around, but it has no impact on food sources.
My only agreement is with lack of food and vitamins 

Vitamins are kinda rare. I personally save mine I'm case I'm starving 

The burnt forest and all other biomes have Much more wild life in the wild running around. So meat in that biome isn't hard to get from my experience.  

And realistically.  Food and water wouldn't be too hard to get. Granted radioactive water isn't the best thing to drink but hey!!! Yummy 

 
Yeah, but gameplay trumps realism.  The forest is where you start, and with 2.0, it'll be where you mostly have to stay for at least a little bit of time.  Like with water, the goal isn't to make it challenging all game, but to make it a challenge in the early game.  Not that food or water is any challenge currently unless you're a new player.  But that's what they want... something you overcome.  So you have less meat in the forest to make it harder in the early game, but then as you progress, it's much easier to get meat for food.  No, it isn't realistic.  Though unless you're an experienced hunter, you can walk through a forest and never see anything other than a bird or squirrel or similar small animal.  Deer might be seen in fields, which the "forest" in the game mostly is, but how often you might see them depends on the time of year and where you are in the country.

Either way, if you want to have a hunger mechanic in the game, you need to have gameplay that makes it at least somewhat challenging, especially in the early game.  If it's easy because you can find a dozen animals to kill within a 200 yards radius of your base in the early game, then you might as well remove the hunger mechanic as it's pointless to have.  Looking realistic doesn't make it better if you're not playing a true sim game.  Even then, if you play any hunting sims, you can spend hours of real time trying to get a single kill because animals don't just walk around waiting to be killed like they do here.  That's not something people would want to do in this game.

To be clear, I do like having wolves and bear in the forest.  But the numbers of animals you can kill should be low to prevent overabundance of meat.

 
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Yeah, but gameplay trumps realism.  The forest is where you start, and with 2.0, it'll be where you mostly have to stay for at least a little bit of time.  Like with water, the goal isn't to make it challenging all game, but to make it a challenge in the early game.  Not that food or water is any challenge currently unless you're a new player.  But that's what they want... something you overcome.  So you have less meat in the forest to make it harder in the early game, but then as you progress, it's much easier to get meat for food.  No, it isn't realistic.  Though unless you're an experienced hunter, you can walk through a forest and never see anything other than a bird or squirrel or similar small animal.  Deer might be seen in fields, which the "forest" in the game mostly is, but how often you might see them depends on the time of year and where you are in the country.

Either way, if you want to have a hunger mechanic in the game, you need to have gameplay that makes it at least somewhat challenging, especially in the early game.  If it's easy because you can find a dozen animals to kill within a 200 yards radius of your base in the early game, then you might as well remove the hunger mechanic as it's pointless to have.  Looking realistic doesn't make it better if you're not playing a true sim game.  Even then, if you play any hunting sims, you can spend hours of real time trying to get a single kill because animals don't just walk around waiting to be killed like they do here.  That's not something people would want to do in this game.

To be clear, I do like having wolves and bear in the forest.  But the numbers of animals you can kill should be low to prevent overabundance of meat.
Just because of newbies dont know how to play game - forest must not suffer from lack of content!

 
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Just because of newbies dont know how to play game - forest must not suffer from lack of content!
I remember when you could spawn in the wasteland and that's what happen to me lmao. I'm just saying it needs something to worry about. But if say you only spawn in the forest In alpha 18. Then at night you had too worry about wolves and bears but again. Only at night. Yes they stayed alive but still. You could see them 

 
Like I said, I support bears and wolves in the forest.  Just not increasing overall meat availability when it's already too easy.  Without even trying, I'll have stacks of meat sitting around that I don't need.  That's a good indication that meat is too easy to get already.  If I actually went out hunting and didn't just kill something if it ran in front of me, I'd have crates of it before the end of the game.

 
Like I said, I support bears and wolves in the forest.  Just not increasing overall meat availability when it's already too easy.  Without even trying, I'll have stacks of meat sitting around that I don't need.  That's a good indication that meat is too easy to get already.  If I actually went out hunting and didn't just kill something if it ran in front of me, I'd have crates of it before the end of the game.
Sadly a skilled player would see a wolf running at them as free dinner and I understand.  

The only thing i can think of really is make wildlife more aggressive like hogs

 
Like I said, I support bears and wolves in the forest.  Just not increasing overall meat availability when it's already too easy.  Without even trying, I'll have stacks of meat sitting around that I don't need.  That's a good indication that meat is too easy to get already.  If I actually went out hunting and didn't just kill something if it ran in front of me, I'd have crates of it before the end of the game.
Found this guy who walked in via the wasteland 

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Make them all vicious, if they survived this long they had to have some hybrid vigor.

They ate tainted meat, and lived in and ate from tainted ground, If it can mutate zombies

why not the wildlife that use to be timid. Just rearrange the probabilities and volume of

meat and replace it with more rotten meat. I played with the murder chicken enabled.

That alone was a little terror. Then have dogs, and wolves run in roaming packs. They to

can eat the timids. Have the vultures to travel in flocks, and migrate from biome to biome,

but attack on sight type. There aren't any fences to keep them out.

For rabbits and chickens, add the murder type with a higher hp resistance.

Deer have antlers let them use them. That should keep it busy enough without an overload.

 
Adam the Waster said:
Alot of carnivores meat can offend have disease
Who told you such nonsense? There are only 2 inedible things in the animal world. One of them is polar bear liver, and the second is also quite exotic, but I can't remember. Everything else is edible and safe after heat treatment.

 
Who told you such nonsense? There are only 2 inedible things in the animal world. One of them is polar bear liver, and the second is also quite exotic, but I can't remember. Everything else is edible and safe after heat treatment.
I learned that from some hunter buddy's of mine. But I know not all meat is equal 

 
Who told you such nonsense? There are only 2 inedible things in the animal world. One of them is polar bear liver, and the second is also quite exotic, but I can't remember. Everything else is edible and safe after heat treatment.
The puffer fish is poisonous to eat unless you are extremely careful in preparing it.  There are probably others.  But I haven't ever heard that carnivore meat is often bad.

Maybe if you eat the meat raw, it is more likely to be bad for you than herbivore meat.  But if you cook it, the heat kills pretty much anything that would be bad for you 

 
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