Adam the Waster
Well-known member
7 days go die could uses some more traps and it goes in tiers
Tier 0
• Spikes (wood, iron, steel)
• Barbed wire fence
• Pungie spikes: a plank of wood that causes bleed and cripples limbs
• Bear traps: a muti chopping bear trap has 5 uses and will instantly lock a zombie in place or chop a leg off
• Scrap mine: a homemade landmine with a small explosion
Tier 1: all require electricity
• Bow turret: a crossbow turret with a slow firerate but does damage from a far 10 power needs iron arrows
• Sledge trap: a automatic sledge turret that breaks zombies 20 power
• Nail trap: an automatic nail turret trap block that fires nails and causes bleed fires 6 nails at once. 10 power needs nails
• Barbed spikes: spikes and Barbed wire mixed tighter! Cost more. (Wood, iron steel)
• Electric fence post: a post of wire to Zap targets 5 power each
• Shock mine: a mine that when stepped on emits a 3x3 electrical shock and has 3 uses before it goes boom
Tier 2:
• Junk turret: using robotic ammo, this Simi automatic turret hits decently hard and are pretty cheap to maintain. 10 power
• Razor wire: coil of Barbed wire that causes stackable bleed and tears limbs apart. Needs iron can be upgrad with steel
• Dart trap: great for piercing through targets armor and chance to dismember limbs 10 power
• Blade trap: aoe spinning blade great for chopping zombies apart. A 3x3 space 30 power
• High Explosive mine: a very strong explosive mine great for destroying vehicles and near instantly kills zombies. Does about 3k damage. One uses only. Will also set targets on fire!
Tier 3:
• Claymore: Explosion is smaller but tears and cripples zombies apart.
• Shotgun turret: uses shotgun shells does heavy damage but only for close range: 15 power
• Flamethrower trap! 1x1 cube of death that slows zombies down and does stackable fire damage. Uses gasoline and uses 5 fuel
• Flinger trap: a 3x1 trap that when zombies step on it sends them flying into the air! Chance to break limbs too! 30 power
• Cluster mine: a even stronger mine that does very high damage and explodes into smaller explosions
Tier 4:
• Smg turret: bullet hose that sprays and preys!!!! 15 power
• Machine gun turret: a heavy m60 that has a scope..can be set to machine gun mode or sniper mode! 20 power
Tesla coil: a 3x3 modified transformer that zaps targets nearby and stuns them and sets them on fire 50 powe
Tier 0
• Spikes (wood, iron, steel)
• Barbed wire fence
• Pungie spikes: a plank of wood that causes bleed and cripples limbs
• Bear traps: a muti chopping bear trap has 5 uses and will instantly lock a zombie in place or chop a leg off
• Scrap mine: a homemade landmine with a small explosion
Tier 1: all require electricity
• Bow turret: a crossbow turret with a slow firerate but does damage from a far 10 power needs iron arrows
• Sledge trap: a automatic sledge turret that breaks zombies 20 power
• Nail trap: an automatic nail turret trap block that fires nails and causes bleed fires 6 nails at once. 10 power needs nails
• Barbed spikes: spikes and Barbed wire mixed tighter! Cost more. (Wood, iron steel)
• Electric fence post: a post of wire to Zap targets 5 power each
• Shock mine: a mine that when stepped on emits a 3x3 electrical shock and has 3 uses before it goes boom
Tier 2:
• Junk turret: using robotic ammo, this Simi automatic turret hits decently hard and are pretty cheap to maintain. 10 power
• Razor wire: coil of Barbed wire that causes stackable bleed and tears limbs apart. Needs iron can be upgrad with steel
• Dart trap: great for piercing through targets armor and chance to dismember limbs 10 power
• Blade trap: aoe spinning blade great for chopping zombies apart. A 3x3 space 30 power
• High Explosive mine: a very strong explosive mine great for destroying vehicles and near instantly kills zombies. Does about 3k damage. One uses only. Will also set targets on fire!
Tier 3:
• Claymore: Explosion is smaller but tears and cripples zombies apart.
• Shotgun turret: uses shotgun shells does heavy damage but only for close range: 15 power
• Flamethrower trap! 1x1 cube of death that slows zombies down and does stackable fire damage. Uses gasoline and uses 5 fuel
• Flinger trap: a 3x1 trap that when zombies step on it sends them flying into the air! Chance to break limbs too! 30 power
• Cluster mine: a even stronger mine that does very high damage and explodes into smaller explosions
Tier 4:
• Smg turret: bullet hose that sprays and preys!!!! 15 power
• Machine gun turret: a heavy m60 that has a scope..can be set to machine gun mode or sniper mode! 20 power
Tesla coil: a 3x3 modified transformer that zaps targets nearby and stuns them and sets them on fire 50 powe
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