TheStorySmith
Refugee
Recently there has been a lot of discussion of the new loot system, and although I agree game progression was way too fast before; I also agree that it is extremely disappointing and odd to find a bunch of stone tools in sealed end of dungeon crates.
Locking the player out of progression from looting in the early game makes looting feel like more trouble than it ends up being worth.
I think a better solution would be to have a few new tiers of loot progression to pad out the process of getting to the end of the tech tree without losing the feeling of finding better equipment during the early game.
I'm sure this is planned but I thought I would give my 2 cents.
Tier List:
Stone:
As it currently is.
Cheap:
Basically the dollar store brand of Iron Tools. They do 5-10% Less damage than Iron of the same level, but have 50% less durability. Scraps to Plastic or Iron.
Would also include a 'Practice Bow' which would do less damage than the full bow but more than the starter bow. Would scrap to plastic or a single Bow Part.
This tier would also include the planned pipe pistol and rifle.
Maybe it shouldn't be craftable, due to iron being much better (With the exception of the weapons).
Iron:
As it currently Is.
Professional Iron: (Maybe Hardened Iron as a name?)
It would have a cleaner look (Less Rusty), would have 10-30% more durability and 5-10% more damage than regular Iron Tools of the same level.
Steel:
As it currently is.
Professional Steel: (Maybe Blue-Steel as a name?)
Cleaner Look, 15-30% more Durability and 10-15% more damage than regular steel tools of same level.
Mechanized Tools:
As it is currently.
Locking the player out of progression from looting in the early game makes looting feel like more trouble than it ends up being worth.
I think a better solution would be to have a few new tiers of loot progression to pad out the process of getting to the end of the tech tree without losing the feeling of finding better equipment during the early game.
I'm sure this is planned but I thought I would give my 2 cents.
Tier List:
Stone:
As it currently is.
Cheap:
Basically the dollar store brand of Iron Tools. They do 5-10% Less damage than Iron of the same level, but have 50% less durability. Scraps to Plastic or Iron.
Would also include a 'Practice Bow' which would do less damage than the full bow but more than the starter bow. Would scrap to plastic or a single Bow Part.
This tier would also include the planned pipe pistol and rifle.
Maybe it shouldn't be craftable, due to iron being much better (With the exception of the weapons).
Iron:
As it currently Is.
Professional Iron: (Maybe Hardened Iron as a name?)
It would have a cleaner look (Less Rusty), would have 10-30% more durability and 5-10% more damage than regular Iron Tools of the same level.
Steel:
As it currently is.
Professional Steel: (Maybe Blue-Steel as a name?)
Cleaner Look, 15-30% more Durability and 10-15% more damage than regular steel tools of same level.
Mechanized Tools:
As it is currently.