Simple idea practically described in whole by the title.
Add 3 new pre-game settings.
1 - Radiated Zombies. (Default, No Sleepers, None)
I'll say it. I don't like fighting radiated zombies while looting a normal house.
2 - Trap Houses aka houses with trap floors / zombies in the entertainment stands. (Default, Less, None)
"Yo, Robert! You know what would be HELLA funny? Since we were bitten, we should hide in our entertainment stand for when we turn so we can scare the heck outta the people that try to loot our house."
And falling into the basement and getting surrounded by 20 zombies is annoying. Especially when you run upstairs to another room full of zombies and a blockade keeping you with 'em.
3 - Sleeper count. (Default, Less, Least)
I'm not 100% certain if this is Trap Houses only, but I've noticed a lot more sleepers in each POI. A normal 2 story house with maybe 3 bedrooms would have at least 10 zombies in it. Last I counted 3 bedrooms = 3 people. 6 max if it's a couple in each room.
I'm also not certain if the sleeper count is controlled by difficulty, but it shouldn't if it does. Should only control zombie health / damage.
Add 3 new pre-game settings.
1 - Radiated Zombies. (Default, No Sleepers, None)
I'll say it. I don't like fighting radiated zombies while looting a normal house.
2 - Trap Houses aka houses with trap floors / zombies in the entertainment stands. (Default, Less, None)
"Yo, Robert! You know what would be HELLA funny? Since we were bitten, we should hide in our entertainment stand for when we turn so we can scare the heck outta the people that try to loot our house."
And falling into the basement and getting surrounded by 20 zombies is annoying. Especially when you run upstairs to another room full of zombies and a blockade keeping you with 'em.
3 - Sleeper count. (Default, Less, Least)
I'm not 100% certain if this is Trap Houses only, but I've noticed a lot more sleepers in each POI. A normal 2 story house with maybe 3 bedrooms would have at least 10 zombies in it. Last I counted 3 bedrooms = 3 people. 6 max if it's a couple in each room.
I'm also not certain if the sleeper count is controlled by difficulty, but it shouldn't if it does. Should only control zombie health / damage.