<property name="Explosion.ParticleIndex" value="0"/> = No explosion
<property name="Explosion.ParticleIndex" value="1"/> = Explosion
<property name="Explosion.ParticleIndex" value="2"/> = Several explosions
<property name="Explosion.ParticleIndex" value="3"/> = Explosion with black smoke
<property name="Explosion.ParticleIndex" value="4"/> = Rocket launcher explosion
<property name="Explosion.ParticleIndex" value="5"/> = Several noisy explosions with sparks and black smoke
<property name="Explosion.ParticleIndex" value="6"/> = Several explosions with black smoke
<property name="Explosion.ParticleIndex" value="7"/> = FatCop Puke vomit
<property name="Explosion.ParticleIndex" value="8"/> = FatCop Explosion
<property name="Explosion.ParticleIndex" value="9"/> = Molotov explosion with glass shatter
<property name="Explosion.ParticleIndex" value="10"/> = Molotov bottle explode with fire on ground
<property name="Explosion.ParticleIndex" value="11"/> = Explosions with sparks
<property name="Explosion.ParticleIndex" value="12"/> = AmmoPipeBomb - TimedCharge - Explosions with sparks
<property name="Explosion.ParticleIndex" value="13"/> = ContactGrenade - Dynamite - Several explosions
<property name="Explosion.ParticleIndex" value="14"/> = Burning Barrels explosion
<property name="Explosion.ParticleIndex" value="15"/> = Burning Barrels explosion, more barrels
<property name="Explosion.ParticleIndex" value="16"/> = Burning Barrels explosion, even more barrels
<property name="Explosion.ParticleIndex" value="17"/> = Burning Barrels explosion, even more barrels
<property name="Explosion.ParticleIndex" value="18"/> = Burning Barrels explosion, fast barrel explosions
<property name="Explosion.ParticleIndex" value="19"/> = Explosions with sparks - different?
<property name="Explosion.ParticleIndex" value="20"/> = Burning Barrels explosion, even more barrels