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[MODLET] Vehicles Respawning A18

SAMUELPV

New member
This modlet makes sedans (in the color variants and 3 damage stages), bus variants and army trucks respawn randomly after disassembly (except by explosions).

The respawn block is an air block with no collision what avoids being accidentally broken.

Default respawning: 7 days.

In Readme has a tutorial to install the modlet and to set a custom respawning days configuration.

Download: SAMUELPV's Vehicles Respawning A18

Fixed: ERR XML loader: Executing post load step on 'item_modifiers.xml' failed

Fixed: Wrong link

 
Last edited by a moderator:
[MODLET] Vehicles Respawning A18

Hi All.
Any chance to get this mod updated for A18? is very useful !

Thanks a lot!
I will be looking at this in the next few weeks. A18 broke most of my moodlets.

 
[MODLET] Vehicles Respawning A18

This modlet will respawns sedans (in the color variants and 3 damage stages), bus variants and army trucks randomly (except by explosions).

Default respawning: 7 days.

In Readme has a tutorial to install the modlet and to set a custom respawning days configuration.

Download: Vehicles Respawning A18

Thanks a lot but I tried on my server and force the game client crash with console errors.

 
Samuel do you have a thread for your mod?

If not you should make one when OP resumes working on this one.

 
Samuel do you have a thread for your mod?
If not you should make one when OP resumes working on this one.
I just updated the Anabella's mod to a18 (although crashing in dedicated server :[ ). So I didn't see a need to create a new thread to the same thing.

 
Can you send me the crash log?
Server

2019-10-10 10:15:41 34.880 ERR XML loader: Executing post load step on 'item_modifiers.xml' failed

2019-10-10 10:15:41 FormatException: Unknown char: ‬

Client

20191010102328_1.jpg

 
Downloaded this Mod from post #76if I understood right from post #1 we should see a tire with a rim where the car was correct?

I am not seeing this when I wrench up a car/sedan or a bus

does this mean that mod is not working properly for me ?
Change carRespawn code for this:

Code:
		<block name="carRespawn">
		<property name="CustomIcon" value="cntCar03SedanDamage0Master" />
		<property name="CustomIconTint" value="4B0082"/>		
		<property name="IsDeveloper" value="true" />
		<property name="Class" value="PlantGrowing" />	
		<property name="Material" value="MstainlessSteel"/>
		<property name="MaxDamage" value="100000"/>
		<property name="Shape" value="ModelEntity"/>
		<property name="Model" value="#Entities/Vehicles?Car/car_wheelPrefab.prefab"/>
		<property name="StabilitySupport" value="false"/>
		<property name="CanMobsSpawnOn" value="false" />
		<drop event="Destroy" count="0" />	
		<property name="IsTerrainDecoration" value="true" />
		<property name="PlantGrowing.Next" value="respCarsHelper" />
<!-- Multiply the respawn days number by the 24 Hour Cycle. e.g. 7 days X 60 min = 420 -->
		<property name="PlantGrowing.GrowthRate" value="420" />
		<property name="PlantGrowing.FertileLevel" value="0" />
		<property name="PlantGrowing.IsRandom" value="false" />
		<property name="DisplayInfo" value="Name"/>
		<property name="DisplayType" value="blockMulti"/>
		<property name="FilterTags" value="floot,fdesign"/>
		<property name="CreativeMode" value="Dev"/>
	</block>
Note: respawn block with 100k health (MaxDamage).

 
Hi I am really liking this mod and am playing around with the code.Does anyone know how i can make the rock boulders respawn using this format?

I have been able to make the ore boulders respawn just fine but the rocks are giving me greif.

Thanks in advance
Take a look at Highope's Modlets.

 
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