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[MODLET] Double Motherlode+

You're churning out these great little mods at record pace, thanks for that. Just a suggestion, you might want to make a single post sort of like a repository for all the mods you create instead of separate posts, might make things easier to manage, like updating the posts when you update mods. Up to you though

 
You're churning out these great little mods at record pace, thanks for that. Just a suggestion, you might want to make a single post sort of like a repository for all the mods you create instead of separate posts, might make things easier to manage, like updating the posts when you update mods. Up to you though
Someone else suggested that a few days ago, I should have listened since I am starting to add responses to the wrong threads now. :D I will work on that today.

 
You can make a modlet for doubling theHuntsman perk too

Code:
<configs>

<set xpath="/progression/perks/perk[@name='perkTheHuntsman']/effect_group/passive_effect[@name='HarvestCount']/@value">.33,2</set>

<set xpath="/progression/perks/perk[@name='perkTheHuntsman']/effect_group/passive_effect[@name='HarvestCount']/@level">0,5</set>

</configs>
 
Build Compatibility

This modlet gives a level 0 bonus to Motherlode of 33% and ends up with double the normal amount (you get +200%)
Note: The display is not updated, it still shows the default values.

View attachment 25771
Hi I'm looking forward to using this mod but wanted to make sure it's been updated to the current build that dropped last night before installing.

 
The beauty about Modlets is that they don't usually need updating unless the new version changed how things work where the modlet is concerned. In this case, there were no errors when I loaded up this morning. So it should be working just like before.

 
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