I edit speed reload in a19 ( items.xml ) . it work all weapon
But in a20. I edit like a19. Old gun work but pipe weapon ( new weapon ) not work. Slow reload at normal.
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<effect_group name="gunShotgunT0PipeShotgun">
<passive_effect name="RoundsPerMinute" operation="base_set" value="120" tags="perkBoomstick"/>
<passive_effect name="BurstRoundCount" operation="base_set" value="1" tags="perkBoomstick"/>
<passive_effect name="MagazineSize" operation="base_set" value="2" tags="perkBoomstick"/>
<!-- <passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.55" tags="perkBoomstick"/>2.3s -->
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
-- I edit ReloadSpeedMutiplier to 1.55 but game still normal.
Did i wrong something?
But in a20. I edit like a19. Old gun work but pipe weapon ( new weapon ) not work. Slow reload at normal.
--
<effect_group name="gunShotgunT0PipeShotgun">
<passive_effect name="RoundsPerMinute" operation="base_set" value="120" tags="perkBoomstick"/>
<passive_effect name="BurstRoundCount" operation="base_set" value="1" tags="perkBoomstick"/>
<passive_effect name="MagazineSize" operation="base_set" value="2" tags="perkBoomstick"/>
<!-- <passive_effect name="ReloadSpeedMultiplier" operation="base_set" value="1.55" tags="perkBoomstick"/>2.3s -->
<passive_effect name="ModSlots" operation="base_set" value="1,1,2,2,3,4" tier="1,2,3,4,5,6"/>
<passive_effect name="ModPowerBonus" operation="perc_add" value=".10" tags="EntityDamage,BlockDamage"/>
<passive_effect name="ModPowerBonus" operation="base_add" value="300" tags="EconomicValue"/>
-- I edit ReloadSpeedMutiplier to 1.55 but game still normal.
Did i wrong something?
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