hi im just starting out making mods for 7d2d and im trying to figure out how to go about moding <passive_effect name="DamageModifier" operation="perc_set" value="1"/> to a higher value on my male character. but after a couple hours trying i cant figure out how to structure the mod. i was able to increase the stacknumber of a particular item but im baffled by the entity_classes section of the gamefile as far as making mods that affect the character directly.
this is what i tried but its not working for some reason.
<set xpath="/entity_classes/entity_class[@name='playerMale']/effect_group/passive_effect/[@name='damagemodifier']@value='1']/@value">100</set>
this is what i tried but its not working for some reason.
<set xpath="/entity_classes/entity_class[@name='playerMale']/effect_group/passive_effect/[@name='damagemodifier']@value='1']/@value">100</set>
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